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The Programmer Who Had No Heart in His Body #14
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I am, despite some recent rants that might imply the contrary, still interested in templates and templating. A still-born portion of the proppian generator last year was a conversation -- I had hoped to expand it, but never got around to it. Perhaps that.
I'm also still interested in Fairy Tales. Not exactly fascinating textually when strung out to 50K words, but I'm curious to see how a deeply nested problem would work -- say, 300 levels with unique creates, and problems to overcome. |
Repo, man. |
Good lord, this is a ROAD MOVIE. Well, it's On The Road, at any rate. There's no doubt that it's the Hero's Journey, just not in the strictest Campbellian sense. (is it?). |
So, here's a sample. Not terribly exciting. First proof of concept. It's all the boring templating. I want some better stuff for the locales, use of powers, dealing with the finality -- the flow from one thing to the next is awkward. Plus, it would be nice if the egg shifted around a bit. |
It's not too bad. (The repetition in there reminds me of the repetition -- On Thu, Nov 5, 2015 at 11:08 PM Michael Paulukonis notifications@github.com
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I'll put that on the cover! Srsly, the templates are a simplified, non-variant version of a synopsis of the story. So - rough draft/proof-of-concept. I do like repetition-as-rhetorical-device quite a bit. But 1000-creatures-worth of like? hrm. [hah-hah-hah - I just ran it with 1000 creatures, and came up with 49916 words. SO CLOSE!] I've been thinking about this for months. Possibly vaguely since last year. Not all that excited by the output. |
If you switched the vocab up and did 1000 creatures you might actually be On Fri, Nov 6, 2015 at 12:24 PM Michael Paulukonis notifications@github.com
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hrm. One of the lists I was thinking of using was Norse Gods. The abilities/powers used to defeat are derived from a list of Pokemon abilities, and superhero abilities. It's only the sixth of the month.... And, I must say -- you are getting me more exited about the output. Thanks! |
Another sample, not much changed - but some better corpii being used:
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That sample is amazing. Nicely done! |
How about handwriting an "aftermath" template where the prince falls from grace and turns into a giant (which then gets slain by the next prince in the next story). A story never ends just because someone says "The End". |
That's an interesting idea, and a nice framing-device for the 50K word-requirement. And somewhat sad. Makes me think of Let the Right One In. |
@tra38 that sad, looping story has been implemented, with a few other minor features -- mostly regarding grammar of some sections. Could be worse! I hold out the possibility of using ConceptNet to add .... something to the text -- where the powers relate to the holder, or some sort of descriptions. I dunno. Maybe it's time to move in a different direction for the rest of the month. A 54K word chunk may be found here. And an extract:
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Labelled! |
Sentiment analysis as a key to (re)generation/modifric[a]tion?
Templates up the Wazoo (the rebranding as "Templates 2.0" just didn't catch on)?
Good Ol' Markov, but weighted with positioning (beginning, middle, end, etc)?
Dehydration/Rehydration - or, auto-generation of POS-templates and refills based on original or supplied targets?
I'm also interested in seeing if I can determine major characters. And then swap them out. Which is not a particular fascinating end-game, but I'm more interested in the process, here.
Dialogue that isn't as crappy as I've done before?
The Swallow of Winter, a zombie fiction in which an IF-world punishes a large cast of NPCs in a large, procedurally-generated consistent space. (think meme-transference, flocking behavior, avoidance behavior, and a dialogue engine that isn't as crappy as I've done before).
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