Consider making friction and restitution properties belong to CollisionAspect instead of BodyNode #1179
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priority: medium
should be resolved before the next release
tag: feature request
Indicates new feature requests
Milestone
Currently coefficient of friction and coefficient of restitution are defined per BodyNode. I would propose defining them per geometric object by putting them into
CollisionAspect::Properties
instead ofBodyNode::Properties
. I think this may have been discussed before, but I can't find where that conversation may have happened.This is somewhat related to #716.
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