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Fix incorrect group-group collision checking for BulletCollisionDetector #1585

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Jul 2, 2021
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4 changes: 4 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,10 @@

* Added `Mesh`, `TriMesh`, and `Icosphere` classes: [#1579](https://github.com/dartsim/dart/pull/1579)

* Collision

* Fixed incorrect group-group collision checking for BulletCollisionDetector: [#1585](https://github.com/dartsim/dart/pull/1585), [#717](https://github.com/dartsim/dart/issues/717)

* GUI

* Fixed incorrect MultiSphereConvexHull rendering: [#1579](https://github.com/dartsim/dart/pull/1579)
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18 changes: 3 additions & 15 deletions dart/collision/bullet/BulletCollisionDetector.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -284,24 +284,12 @@ bool BulletCollisionDetector::collide(
if (!checkGroupValidity(this, group2))
return false;

static bool warned = false;
if (!warned)
{
dtwarn
<< "[BulletCollisionDetector::collide] collide(group1, group2) "
<< "supposed to check collisions of the objects in group1 against the "
<< "objects in group2. However, the current implementation of this "
<< "function checks for all the objects against each other of both "
<< "group1 and group2, which is an incorrect behavior. This bug will "
<< "be fixed in the next patch release. (see #717 for the details)\n";
warned = true;
}

// Create a new collision group, merging the two groups into
mGroupForFiltering.reset(new BulletCollisionGroup(shared_from_this()));
auto bulletCollisionWorld = mGroupForFiltering->getBulletCollisionWorld();
auto bulletPairCache = bulletCollisionWorld->getPairCache();
auto filterCallback
= new detail::BulletOverlapFilterCallback(option.collisionFilter);
auto filterCallback = new detail::BulletOverlapFilterCallback(
option.collisionFilter, group1, group2);
bulletPairCache->setOverlapFilterCallback(filterCallback);

mGroupForFiltering->addShapeFramesOf(group1, group2);
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31 changes: 27 additions & 4 deletions dart/collision/bullet/detail/BulletOverlapFilterCallback.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@
#include "dart/collision/bullet/detail/BulletOverlapFilterCallback.hpp"

#include "dart/collision/CollisionFilter.hpp"
#include "dart/collision/bullet/BulletCollisionGroup.hpp"
#include "dart/collision/bullet/BulletCollisionObject.hpp"

namespace dart {
Expand All @@ -41,8 +42,14 @@ namespace detail {

//==============================================================================
BulletOverlapFilterCallback::BulletOverlapFilterCallback(
const std::shared_ptr<CollisionFilter>& filter)
: foundCollision(false), done(false), filter(filter)
const std::shared_ptr<CollisionFilter>& filter,
CollisionGroup* group1,
CollisionGroup* group2)
: foundCollision(false),
done(false),
filter(filter),
group1(group1),
group2(group2)
{
// Do nothing
}
Expand All @@ -65,7 +72,7 @@ bool BulletOverlapFilterCallback::needBroadphaseCollision(

bool collide = collide1 & collide2;

if (collide && filter)
if (collide)
{
auto object0 = static_cast<btCollisionObject*>(proxy0->m_clientObject);
auto object1 = static_cast<btCollisionObject*>(proxy1->m_clientObject);
Expand All @@ -76,7 +83,23 @@ bool BulletOverlapFilterCallback::needBroadphaseCollision(
const auto collObj0 = static_cast<BulletCollisionObject*>(userPtr0);
const auto collObj1 = static_cast<BulletCollisionObject*>(userPtr1);

return !filter->ignoresCollision(collObj0, collObj1);
// Filter out if the two ShapeFrames are in the same group
if (group1 && group2)
{
const dynamics::ShapeFrame* shapeFrame0 = collObj0->getShapeFrame();
const dynamics::ShapeFrame* shapeFrame1 = collObj1->getShapeFrame();
if (group1->hasShapeFrame(shapeFrame0)
&& group1->hasShapeFrame(shapeFrame1))
return false;
if (group2->hasShapeFrame(shapeFrame0)
&& group2->hasShapeFrame(shapeFrame1))
return false;
}

if (filter)
{
return !filter->ignoresCollision(collObj0, collObj1);
}
}

return collide;
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6 changes: 5 additions & 1 deletion dart/collision/bullet/detail/BulletOverlapFilterCallback.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,9 @@ struct BulletOverlapFilterCallback : public btOverlapFilterCallback
{
// Constructor
explicit BulletOverlapFilterCallback(
const std::shared_ptr<CollisionFilter>& filter = nullptr);
const std::shared_ptr<CollisionFilter>& filter = nullptr,
CollisionGroup* group1 = nullptr,
CollisionGroup* group2 = nullptr);

/// Returns true when pairs need collision
bool needBroadphaseCollision(
Expand All @@ -63,6 +65,8 @@ struct BulletOverlapFilterCallback : public btOverlapFilterCallback
mutable bool done;

std::shared_ptr<CollisionFilter> filter;
const CollisionGroup* group1;
const CollisionGroup* group2;
};

} // namespace detail
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12 changes: 1 addition & 11 deletions unittests/comprehensive/test_Collision.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -375,17 +375,7 @@ void testSimpleFrames(const std::shared_ptr<CollisionDetector>& cd)
EXPECT_FALSE(group1->collide(group3.get()));
EXPECT_TRUE(group2->collide(group3.get()));
EXPECT_TRUE(group23->collide());
#if HAVE_BULLET
if (cd->getType() == BulletCollisionDetector::getStaticType())
{
dtwarn << "Skipping group-group test for 'bullet' collision detector. "
<< "Please see Issue #717 for the detail.\n";
}
else
#endif
{
EXPECT_FALSE(group1->collide(group23.get()));
}
EXPECT_FALSE(group1->collide(group23.get()));
}

//==============================================================================
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