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refactor: removed AlternativeMods folder
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454 changes: 227 additions & 227 deletions
454
AlternativeMods/call_command_or_event.js → actions/call_command_or_event.js
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308 changes: 154 additions & 154 deletions
308
AlternativeMods/color_tool_MOD.js → actions/color_tool_MOD.js
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@@ -1,155 +1,155 @@ | ||
module.exports = { | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Name | ||
// | ||
// This is the name of the action displayed in the editor. | ||
//--------------------------------------------------------------------- | ||
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||
name: "Color", | ||
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||
//--------------------------------------------------------------------- | ||
// Action Section | ||
// | ||
// This is the section the action will fall into. | ||
//--------------------------------------------------------------------- | ||
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section: "Tools", | ||
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//--------------------------------------------------------------------- | ||
// Action Subtitle | ||
// | ||
// This function generates the subtitle displayed next to the name. | ||
//--------------------------------------------------------------------- | ||
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||
subtitle: function(data) { | ||
return `${data.color}`; | ||
}, | ||
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||
//--------------------------------------------------------------------- | ||
// DBM Mods Manager Variables (Optional but nice to have!) | ||
// | ||
// These are variables that DBM Mods Manager uses to show information | ||
// about the mods for people to see in the list. | ||
//--------------------------------------------------------------------- | ||
|
||
// Who made the mod (If not set, defaults to "DBM Mods") | ||
author: "MrGold", | ||
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||
// The version of the mod (Defaults to 1.0.0) | ||
version: "1.9.4", //Added in 1.9.4 | ||
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// A short description to show on the mod line for this mod (Must be on a single line) | ||
short_description: "Stores Selected Color (Hex Color)", | ||
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// If it depends on any other mods by name, ex: WrexMODS if the mod uses something from WrexMods | ||
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//--------------------------------------------------------------------- | ||
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//--------------------------------------------------------------------- | ||
// Action Storage Function | ||
// | ||
// Stores the relevant variable info for the editor. | ||
//--------------------------------------------------------------------- | ||
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variableStorage: function(data, varType) { | ||
const type = parseInt(data.storage); | ||
if(type !== varType) return; | ||
return ([data.varName, 'Color']); | ||
}, | ||
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||
//--------------------------------------------------------------------- | ||
// Action Fields | ||
// | ||
// These are the fields for the action. These fields are customized | ||
// by creating elements with corresponding IDs in the HTML. These | ||
// are also the names of the fields stored in the action's JSON data. | ||
//--------------------------------------------------------------------- | ||
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||
fields: ["color", "storage", "varName"], | ||
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//--------------------------------------------------------------------- | ||
// Command HTML | ||
// | ||
// This function returns a string containing the HTML used for | ||
// editting actions. | ||
// | ||
// The "isEvent" parameter will be true if this action is being used | ||
// for an event. Due to their nature, events lack certain information, | ||
// so edit the HTML to reflect this. | ||
// | ||
// The "data" parameter stores constants for select elements to use. | ||
// Each is an array: index 0 for commands, index 1 for events. | ||
// The names are: sendTargets, members, roles, channels, | ||
// messages, servers, variables | ||
//--------------------------------------------------------------------- | ||
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||
html: function(isEvent, data) { | ||
return ` | ||
<div> | ||
<p> | ||
<u>Tool Info:</u><br> | ||
Created by MrGold | ||
</p> | ||
</div><br> | ||
Color:<br> | ||
<input type="color" id="color"><br><br> | ||
<div> | ||
<div style="float: left; width: 35%;"> | ||
Store In:<br> | ||
<select id="storage" class="round"> | ||
${data.variables[1]} | ||
</select> | ||
</div> | ||
<div id="varNameContainer" style="float: right; width: 60%;"> | ||
Variable Name:<br> | ||
<input id="varName" class="round" type="text"><br> | ||
</div> | ||
</div>` | ||
}, | ||
|
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//--------------------------------------------------------------------- | ||
// Action Editor Init Code | ||
// | ||
// When the HTML is first applied to the action editor, this code | ||
// is also run. This helps add modifications or setup reactionary | ||
// functions for the DOM elements. | ||
//--------------------------------------------------------------------- | ||
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||
init: function() {}, | ||
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||
//--------------------------------------------------------------------- | ||
// Action Bot Function | ||
// | ||
// This is the function for the action within the Bot's Action class. | ||
// Keep in mind event calls won't have access to the "msg" parameter, | ||
// so be sure to provide checks for variable existance. | ||
//--------------------------------------------------------------------- | ||
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action: function(cache) { | ||
const data = cache.actions[cache.index]; | ||
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const color = this.evalMessage(data.color, cache); | ||
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if(color !== undefined) { | ||
const storage = parseInt(data.storage); | ||
const varName = this.evalMessage(data.varName, cache); | ||
this.storeValue(color, storage, varName, cache); | ||
} | ||
this.callNextAction(cache); | ||
}, | ||
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//--------------------------------------------------------------------- | ||
// Action Bot Mod | ||
// | ||
// Upon initialization of the bot, this code is run. Using the bot's | ||
// DBM namespace, one can add/modify existing functions if necessary. | ||
// In order to reduce conflictions between mods, be sure to alias | ||
// functions you wish to overwrite. | ||
//--------------------------------------------------------------------- | ||
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||
mod: function(DBM) { | ||
} | ||
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module.exports = { | ||
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||
//--------------------------------------------------------------------- | ||
// Action Name | ||
// | ||
// This is the name of the action displayed in the editor. | ||
//--------------------------------------------------------------------- | ||
|
||
name: "Color", | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Section | ||
// | ||
// This is the section the action will fall into. | ||
//--------------------------------------------------------------------- | ||
|
||
section: "Tools", | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Subtitle | ||
// | ||
// This function generates the subtitle displayed next to the name. | ||
//--------------------------------------------------------------------- | ||
|
||
subtitle: function(data) { | ||
return `${data.color}`; | ||
}, | ||
|
||
//--------------------------------------------------------------------- | ||
// DBM Mods Manager Variables (Optional but nice to have!) | ||
// | ||
// These are variables that DBM Mods Manager uses to show information | ||
// about the mods for people to see in the list. | ||
//--------------------------------------------------------------------- | ||
|
||
// Who made the mod (If not set, defaults to "DBM Mods") | ||
author: "MrGold", | ||
|
||
// The version of the mod (Defaults to 1.0.0) | ||
version: "1.9.4", //Added in 1.9.4 | ||
|
||
// A short description to show on the mod line for this mod (Must be on a single line) | ||
short_description: "Stores Selected Color (Hex Color)", | ||
|
||
// If it depends on any other mods by name, ex: WrexMODS if the mod uses something from WrexMods | ||
|
||
|
||
//--------------------------------------------------------------------- | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Storage Function | ||
// | ||
// Stores the relevant variable info for the editor. | ||
//--------------------------------------------------------------------- | ||
|
||
variableStorage: function(data, varType) { | ||
const type = parseInt(data.storage); | ||
if(type !== varType) return; | ||
return ([data.varName, 'Color']); | ||
}, | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Fields | ||
// | ||
// These are the fields for the action. These fields are customized | ||
// by creating elements with corresponding IDs in the HTML. These | ||
// are also the names of the fields stored in the action's JSON data. | ||
//--------------------------------------------------------------------- | ||
|
||
fields: ["color", "storage", "varName"], | ||
|
||
//--------------------------------------------------------------------- | ||
// Command HTML | ||
// | ||
// This function returns a string containing the HTML used for | ||
// editting actions. | ||
// | ||
// The "isEvent" parameter will be true if this action is being used | ||
// for an event. Due to their nature, events lack certain information, | ||
// so edit the HTML to reflect this. | ||
// | ||
// The "data" parameter stores constants for select elements to use. | ||
// Each is an array: index 0 for commands, index 1 for events. | ||
// The names are: sendTargets, members, roles, channels, | ||
// messages, servers, variables | ||
//--------------------------------------------------------------------- | ||
|
||
html: function(isEvent, data) { | ||
return ` | ||
<div> | ||
<p> | ||
<u>Tool Info:</u><br> | ||
Created by MrGold | ||
</p> | ||
</div><br> | ||
Color:<br> | ||
<input type="color" id="color"><br><br> | ||
<div> | ||
<div style="float: left; width: 35%;"> | ||
Store In:<br> | ||
<select id="storage" class="round"> | ||
${data.variables[1]} | ||
</select> | ||
</div> | ||
<div id="varNameContainer" style="float: right; width: 60%;"> | ||
Variable Name:<br> | ||
<input id="varName" class="round" type="text"><br> | ||
</div> | ||
</div>` | ||
}, | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Editor Init Code | ||
// | ||
// When the HTML is first applied to the action editor, this code | ||
// is also run. This helps add modifications or setup reactionary | ||
// functions for the DOM elements. | ||
//--------------------------------------------------------------------- | ||
|
||
init: function() {}, | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Bot Function | ||
// | ||
// This is the function for the action within the Bot's Action class. | ||
// Keep in mind event calls won't have access to the "msg" parameter, | ||
// so be sure to provide checks for variable existance. | ||
//--------------------------------------------------------------------- | ||
|
||
action: function(cache) { | ||
const data = cache.actions[cache.index]; | ||
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||
const color = this.evalMessage(data.color, cache); | ||
|
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if(color !== undefined) { | ||
const storage = parseInt(data.storage); | ||
const varName = this.evalMessage(data.varName, cache); | ||
this.storeValue(color, storage, varName, cache); | ||
} | ||
this.callNextAction(cache); | ||
}, | ||
|
||
//--------------------------------------------------------------------- | ||
// Action Bot Mod | ||
// | ||
// Upon initialization of the bot, this code is run. Using the bot's | ||
// DBM namespace, one can add/modify existing functions if necessary. | ||
// In order to reduce conflictions between mods, be sure to alias | ||
// functions you wish to overwrite. | ||
//--------------------------------------------------------------------- | ||
|
||
mod: function(DBM) { | ||
} | ||
|
||
}; // End of module |
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