Releases: ddavness/roblox-object-event
Releases · ddavness/roblox-object-event
v1.1.0
- Switched to using the
task
library instead of creating coroutines directly; ObjectEvent
s now also have anEvent
property, that implements the same interface asRBXScriptSignal
(you can call :Connect() and :Wait()). This is because that way,ObjectEvent
s now have an interface compatible withBindableEvent
s and libraries that implement the BindableEvent interface;-
- You can still call :Wait() and :Connect() directly from the
ObjectEvent
without having to indexEvent
first;
- You can still call :Wait() and :Connect() directly from the
- Updated dev dependencies (NPM only);
- The package is now available on Wally;
v1.0.2
v1.0.1
This is a rbxts version only. For Lua-only users, you do not need to upgrade.
Fixes
- Limits the number of files exported to the NPM registry. Rojo will no longer sync trash into the Roblox filesystem;
Event.Wait()
now returns aLuaTuple<>
. This allows you to correctly de-estructure whatever you receive:
const ev = new ObjectEvent<[string, string, string]>
let [a, b, c] = ev.Wait()