Fix for issue #35: OutOfMemoryError in MaterialShowcaseView.onDraw #40
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Removed references to a second canvas and a bitmap for the background mask from the ShowcaseView class to prevent additional memory retention and eventual OOMEs. Now onDraw uses the passed-in canvas and nothing else - though this did come at the cost of having to disable hardware acceleration for this view, it doesn't seem to have any performance drawbacks.
I attached two screenshots from Crashlytics of an app I'm working on, first one from the initial release which included MaterialShowcaseView, the second one from the following release where I applied this fix.
It went from the top crash cause to completely disappearing from the list.