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bump to Godot 4.3 #484

Merged
merged 6 commits into from
Nov 12, 2024
Merged

bump to Godot 4.3 #484

merged 6 commits into from
Nov 12, 2024

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leanmendoza
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@leanmendoza leanmendoza commented Nov 11, 2024

It only bumps Godot to v4.3

And some adjustments as:

  • AnimationController now needs a TimeSeeker to set the time position (Runtime/Animator)
  • OpenXR vendors updated to 4.3 (XR)
  • .imports updated (Assets)
  • Android SDK and NDK updated (Android)
  • --test now is --test-runner, --test is reserved by Godot (CLI)
  • bone_pose_changed moved to skeleton_updated (Avatar)
  • preload only used for loading time, use load instead for runtime

@leanmendoza leanmendoza changed the title 4.3 bump only godot bump to Godot 4.3 Nov 11, 2024
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@kuruk-mm kuruk-mm left a comment

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Great workk!! Tested on MAC and iOS (with one click deploy!)

@leanmendoza leanmendoza merged commit c0d6893 into main Nov 12, 2024
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@leanmendoza leanmendoza deleted the refactor/only-bump-godot branch November 12, 2024 09:20
@leanmendoza leanmendoza added this to the Update Godot 4.3 milestone Nov 12, 2024
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2 participants