forked from space-wizards/space-station-14
-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Implement approved rule changes (space-wizards#34233)
- Loading branch information
1 parent
43db40c
commit 2d78b6c
Showing
10 changed files
with
79 additions
and
10 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 3 additions & 5 deletions
8
Resources/ServerInfo/Guidebook/ServerRules/CoreRules/RuleC2DBAD.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,5 @@ | ||
<Document> | ||
<Document> | ||
# Core Rule 2 - Don't be a dick | ||
Don't do anything with the goal of negatively affecting other players. Not everyone is going to enjoy every round. Killing someone is allowed in certain situations even though it might negatively affect them, but no one should be doing anything for the purpose of harming someone else's experience. | ||
|
||
## MRP Amendment | ||
Do not interact negatively with SSD/AFK players. Interactions to complete antagonist objectives or duties like security searches/arrests are always permitted. | ||
- Don't do anything with the goal of negatively affecting other players. Not everyone is going to enjoy every round. Killing someone is allowed in certain situations even though it might negatively affect them, but no one should be doing anything for the purpose of harming someone else's experience. | ||
- Do not interact negatively with SSD/AFK players. Interactions to complete antagonist objectives or duties like security searches/arrests are always permitted. | ||
</Document> |
8 changes: 8 additions & 0 deletions
8
Resources/ServerInfo/Guidebook/ServerRules/MRPRules/RuleM0.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
<Document> | ||
# Roleplay Rules | ||
MRP rules exclusive to our MRP Servers. Other rules may still contain amendments. | ||
|
||
These rules do not apply to any server that is not under the MRP Ruleset. | ||
|
||
- [textlink="1. Do not Powergame " link="RuleM1"] | ||
</Document> |
25 changes: 25 additions & 0 deletions
25
Resources/ServerInfo/Guidebook/ServerRules/MRPRules/RuleM1DoNotPowergame.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
<Document> | ||
# Do not Powergame | ||
|
||
You must have an In-Character justification for your actions. The Research Director does not need a gun when the station is code-green. The Head of Security does not need All Access at shift start when no threat is identified. | ||
|
||
## Examples | ||
|
||
Acceptable: | ||
- Command carrying non-lethals when there is a plausible threat | ||
- Command carrying lethals when there is a confirmed threat | ||
- Command carrying (non-)lethals they start with in their rooms at any time | ||
- Captain hiding the spare ID in a properly secure location | ||
- Increasing security (such as bolting doors, adding walls, etc) during Red or Blue alert | ||
- Several minutes into the round, Captain promotes Warden to HoS because there isn’t one on station | ||
- General situations where a character is reacting to information during a round in a way that makes logical sense | ||
|
||
Not Acceptable: | ||
- Roundstart Captain granting all heads AA | ||
- Roundstart HoP takes Ian to ATS because “He’s a high profile target” | ||
- Creating duplicates of high-value or unique items to hand off to others | ||
- Using low-effort roleplay to skirt the metashield | ||
- Bolting doors to areas to increase their security before a threat is confirmed that makes that security inefficient | ||
- Setting the alert level to Blue or Red when the situation does not have a need for the severity implied (this includes maintaining these levels far past when said threats have been confirmed as no longer in play) | ||
- General situations where a character is preemptively preparing for situations that have yet to happen in ways that logically do not make sense | ||
</Document> |
5 changes: 4 additions & 1 deletion
5
Resources/ServerInfo/Guidebook/ServerRules/RoleplayRules/RuleR12RoleAbandonment.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
4 changes: 2 additions & 2 deletions
4
Resources/ServerInfo/Guidebook/ServerRules/RoleplayRules/RuleR13PerformRole.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
6 changes: 5 additions & 1 deletion
6
Resources/ServerInfo/Guidebook/ServerRules/RoleplayRules/RuleR9MassSabotage.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters