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TESUnity XR 0.8

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@demonixis demonixis released this 29 Mar 12:32

Version 0.8.0 - 03/29/2018

Added

  • Initial Teleportation system (still WIP)

Changed

  • Improved performances a LOT by exposing three new variables

Fixed

  • Builds start in VR directly
  • Fixed the UI in VR

You can expect a massive FPS improvement in this build. Three new variables are exposed

  • CellRadius = 1
  • CellDetailRadius = 3
  • CellRadiusOnLoad = 1

Previous values was 4, 3, 2, it indicates how many cells the engine will load around the player. For VR a value of 1 for CellRadius and 1 for CellRadiusOnLoad is perfectly fine and allows you to play at 90+ FPS! On desktop you can use a value of 2 for these two variables.

All builds was built for x64 CPUs.