Version 0.8.0 - 03/29/2018
Added
- Initial Teleportation system (still WIP)
Changed
- Improved performances a LOT by exposing three new variables
Fixed
- Builds start in VR directly
- Fixed the UI in VR
You can expect a massive FPS improvement in this build. Three new variables are exposed
- CellRadius = 1
- CellDetailRadius = 3
- CellRadiusOnLoad = 1
Previous values was 4, 3, 2, it indicates how many cells the engine will load around the player. For VR a value of 1 for CellRadius
and 1 for CellRadiusOnLoad
is perfectly fine and allows you to play at 90+ FPS! On desktop you can use a value of 2 for these two variables.
All builds was built for x64 CPUs.