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Releases: derfl007/df-roads

Version 1.5.2

18 Feb 21:56
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Some bugfixes especially for servers:

  • Fixed a bug where sign printers couldn't be used on servers
  • Fixed a problem with snow building up on non solid blocks
  • Hopefully fixed a bug with street lanterns on servers (I'll need confirmation on this one, as I'm unable to reproduce the bug)

Version 1.5.1

24 Nov 13:11
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A bugfix for servers where asphalt blocks could not be smelted.

Version 1.5

22 Nov 23:52
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Well I'm back with another version for y'all. This release includes something a lot of people have requested: yellow road lines. I also added some more signs so you can make your cities even more realistic!

Changelog:

  • Yellow variants for all kinds of road blocks
  • Some more signs
  • Fixed most known bugs
  • Reduced texture size to hopefully decrease memory usage (there is an HD texture pack don't worry)

Survival Update

13 Apr 16:47
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Good news everyone! I finally found the time to continue with the mod, and today I'm here to bring you a new version for Minecraft 1.12.2, the Survival Update!
I have also included a download for my modified version of Eivisxp's Map called Oldvale, check out the original here

Changes:

  • Every Block and Item is now obtainable in Survival mode

  • Road Blocks are crafted with tar, which can be obtained by melting Asphalt Blocks, which are now found in the world.

  • Signs are crafted with the new sign printer which requires a template and ink cartridges.

  • Street Lanterns now automatically turn on at night

  • Added static traffic lights, if you want a traffic light that's always on green for example

  • Slopes do now have a better bounding box, so going up slopes should feel a lot smoother

  • Changed textures for crosshatch markings (formerly known as exclusion zones, finally found a better name)

  • Writable Town Signs added

  • And some more stuff, just look for yourself!