Releases: derfl007/df-roads
Version 1.5.2
Some bugfixes especially for servers:
- Fixed a bug where sign printers couldn't be used on servers
- Fixed a problem with snow building up on non solid blocks
- Hopefully fixed a bug with street lanterns on servers (I'll need confirmation on this one, as I'm unable to reproduce the bug)
Version 1.5.1
A bugfix for servers where asphalt blocks could not be smelted.
Version 1.5
Well I'm back with another version for y'all. This release includes something a lot of people have requested: yellow road lines. I also added some more signs so you can make your cities even more realistic!
Changelog:
- Yellow variants for all kinds of road blocks
- Some more signs
- Fixed most known bugs
- Reduced texture size to hopefully decrease memory usage (there is an HD texture pack don't worry)
Survival Update
Good news everyone! I finally found the time to continue with the mod, and today I'm here to bring you a new version for Minecraft 1.12.2, the Survival Update!
I have also included a download for my modified version of Eivisxp's Map called Oldvale, check out the original here
Changes:
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Every Block and Item is now obtainable in Survival mode
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Road Blocks are crafted with tar, which can be obtained by melting Asphalt Blocks, which are now found in the world.
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Signs are crafted with the new sign printer which requires a template and ink cartridges.
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Street Lanterns now automatically turn on at night
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Added static traffic lights, if you want a traffic light that's always on green for example
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Slopes do now have a better bounding box, so going up slopes should feel a lot smoother
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Changed textures for crosshatch markings (formerly known as exclusion zones, finally found a better name)
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Writable Town Signs added
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And some more stuff, just look for yourself!