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Vehicle damage #116

Merged
merged 14 commits into from
Mar 31, 2022
Merged

Vehicle damage #116

merged 14 commits into from
Mar 31, 2022

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dethrace-labs
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@dethrace-labs dethrace-labs commented Mar 31, 2022

  • Adds vehicle bodywork damage
  • Adds vehicle repair
  • Adds smoke columns, fire animation
  • Adds support for updating existing BRender models
  • Adds support for BRender custom rendering function
  • Adds support for BR_MATF_ALWAYS_VISIBLE
damage.mp4
repair.mov

{ 0 }, // 8
{ 0 }, // 9
{ 0 }, // not used
{
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@madebr does this auto-format change look ok to you? I have clang-format set up to run automatically on my system

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This looks fine to me!

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@madebr madebr left a comment

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Looks great!

src/DETHRACE/common/car.c Outdated Show resolved Hide resolved
src/DETHRACE/common/car.c Outdated Show resolved Hide resolved
src/DETHRACE/common/piping.c Outdated Show resolved Hide resolved
src/DETHRACE/constants.h Outdated Show resolved Hide resolved
dethrace-labs and others added 6 commits April 1, 2022 10:16
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
@dethrace-labs dethrace-labs merged commit 3ea4dc8 into main Mar 31, 2022
@dethrace-labs dethrace-labs deleted the vehicle-damage branch March 31, 2022 21:52
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2 participants