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@ds-release-bot ds-release-bot bot commented Jan 26, 2026

🤖 I have created a release beep boop

0.2.0

0.2.0 (2026-01-26)

Features

Bug Fixes

Performance Improvements

deck.gl-geotiff: 0.2.0

0.2.0 (2026-01-26)

Features

  • Allow user-defined texture loader in COGLayer (#101) (010e800)
  • Direct rendering of paletted COG in Land Cover example (#102) (5d8d6f1)
  • Generic projection handler & NLCD example (#81) (f2bf383)
  • geotiff: Set up texture mapping from tiff tags to luma.gl texture format (#98) (9e766c3)
  • Infer default COG render pipeline based on GeoTIFF metadata (#154) (8fddeec)
  • Mosaic tile layer (#184) (acc6904)
  • Parse GeoTIFF ColorMap tag (#116) (0bb7eed)
  • Pass geographic bounds in onGeoTIFFLoad callback (#130) (d0e3677)
  • Set up namespace exports (#148) (933561c)
  • Shader module system and dynamic injection (#120) (7f40813)
  • Stabler renderPipeline inference with props placeholder (#157) (61a46cc)
  • Support varied input for GeoTIFF source (#128) (cbcd1e4)

Bug Fixes

  • Ensure loadTexture returns Texture, not TextureProps (#113) (20ce0c0)
  • handle lowercase units (#195) (918c241)
  • throw error when maxError is non-positive (#151) (e57d17e), closes #18

Performance Improvements

  • Only compute COG bounds when the user supplies onGeoTIFFLoad callback (#137) (125de6f)
  • remove unnecessary object creation (#181) (62c0c23)
deck.gl-raster: 0.2.0

0.2.0 (2026-01-26)

Features

  • combine debug layer into main layer (#49) (4d388df)
  • Extract TileMatrixSet definition from GeoTIFF object (#50) (bde296c)
  • Generic projection handler & NLCD example (#81) (f2bf383)
  • Infer default COG render pipeline based on GeoTIFF metadata (#154) (8fddeec)
  • initial RasterLayer and RasterDebugLayer (#40) (4a28770)
  • Set up namespace exports (#148) (933561c)
  • Set up shader injection through RasterLayer (#99) (d7714e3)
  • Shader module system and dynamic injection (#120) (7f40813)
  • Stabler renderPipeline inference with props placeholder (#157) (61a46cc)
  • Update land-cover example text (#163) (790b5f5)

Bug Fixes

  • Fix off-by-one error in RasterLayer mesh generation (#63) (8d3f288)
  • move deck.gl dependencies to peer dependencies (#43) (4877f2f)
  • throw error when maxError is non-positive (#151) (e57d17e), closes #18
deck.gl-zarr: 0.2.0

0.2.0 (2026-01-26)

Features

Bug Fixes

  • move deck.gl dependencies to peer dependencies (#43) (4877f2f)
raster-reproject: 0.2.0

0.2.0 (2026-01-26)

Features

Bug Fixes

  • move deck.gl dependencies to peer dependencies (#43) (4877f2f)
  • throw error when maxError is non-positive (#151) (e57d17e), closes #18

This PR was generated with Release Please. See documentation.

@github-actions github-actions bot added the chore label Jan 26, 2026
gadomski added a commit that referenced this pull request Jan 26, 2026
The first release PR put the monorepo at v1.0.0 b/c I forgot to add the
version to the manifest:
#200.
@kylebarron
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haha not 1.0!! don't do that to me! 😛

@ds-release-bot ds-release-bot bot force-pushed the release-please--branches--main branch from 1bf0696 to 8feeb39 Compare January 26, 2026 17:26
@gadomski
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Looks like it's fixed. I'm going to make one more tweak to exclude the release of monorepo, and just keep the package-specific releases.

@ds-release-bot ds-release-bot bot force-pushed the release-please--branches--main branch from 8feeb39 to 4f2f73f Compare January 26, 2026 17:32
@ds-release-bot ds-release-bot bot force-pushed the release-please--branches--main branch from 4f2f73f to c8da566 Compare January 26, 2026 17:41
@gadomski gadomski requested a review from kylebarron January 26, 2026 17:42
### Features

* Mosaic tile layer ([#184](https://github.com/developmentseed/deck.gl-raster/issues/184)) ([acc6904](https://github.com/developmentseed/deck.gl-raster/commit/acc6904fe67e2a8549ce8e17522d20578eab1749))
* Update land-cover example text ([#163](https://github.com/developmentseed/deck.gl-raster/issues/163)) ([790b5f5](https://github.com/developmentseed/deck.gl-raster/commit/790b5f5d44562f5a4c819ede644832558773d18e))
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for my info, is it possible to have something like minor: pr description to have random edits that don't go into the public changelog?

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Automatic changelogs are nice but it's tricky to ensure it's a good user experience to read the changelog

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Agreed. There's a couple of controls:

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ok let's try it out

@kylebarron kylebarron merged commit c03d437 into main Jan 26, 2026
4 checks passed
@kylebarron kylebarron deleted the release-please--branches--main branch January 26, 2026 18:39
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@kylebarron
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@gadomski do I still have to create a tag manually after the PR has merged?

@kylebarron
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image

Assuming that we have all packages stay pinned at the same version, is it possible to define only one tag?

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And similarly it would be nice to have only a single release for all projects, not a release for each: https://github.com/developmentseed/deck.gl-raster/releases

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Yeah, I think if we remove the subpackages, and instead just tell release please to bump the versions with https://github.com/googleapis/release-please/blob/main/docs/customizing.md#updating-arbitrary-json-files, it'll work. I'll make a PR with that.

And if this all is too much hassle for what we get, I'm happy to rip it out too ... don't want to make-work.

@kylebarron
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I'm happy to use release-please if we get a working setup! (And happy to let you figure out the details to get it working 😛 ). If you ever feel it's too much work then we could consider removing it, but it feels like it could be useful

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Cool it did publish a new version: https://www.npmjs.com/package/@developmentseed/deck.gl-raster

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Early error when maxError set to <=0

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