A few additions to jigsaw blocks:
- Priority: jigsaw blocks in a structure will generate in order of their priority, lowest first.
- Conflict Modes: configure jigsaw blocks to ignore structure collisions, leave the structure bounding box unchanged, or both.
- Immediate Generation: switch between breath-first and depth-first generation, or randomly mix them.
Additionally, structures' bounding boxes can now be configured in structure blocks independently of the area to save.