Visual Studio Item Templates for the Xenko game engine.
- StartupScript.cs
- SyncScript.cs
- AsyncScript.cs
- Shader.xksl - A bare minimum .xksl file.
- ComputeColorShader.xksl - A shader that inhertits from the ComputColor shader. This is used to customise built in materials. See http://doc.xenko.com/latest/en/manual/graphics/materials/material-maps.html#shader
This project is licensed under the Apache 2.0 License - see the LICENSE file for details.