do scaling on a Path before constructing PathLike in 'rect' (fixes #43) #70
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
We used to have
since
unitSquare
can produce anyPathLike
. The new codeinstead uses
(unitSquare # scaleX w # scaleY h)
to specificallyproduce a
Path
, which is then deconstructed and passed intopathLike
to create anyPathLike
.The difference is that while scaling by zero works fine for
Path
it does not work very well for, say,Diagram
s (leading toNaNs or worse). This way, we force the scaling to happen on a
Path
, where we know it will behave properly, and then use theresulting geometry to construct an arbitrary
PathLike
.