Add a basic lines-based debug-renderer #315
Merged
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This adds a basic debug-renderer to Rapier (hidden behind a new
debug-render
cargo feature).This exposes a
DebugRenderPipeline
that can render rigid-bodies, colliders, and joints as long as the user provides a way to render lines. The main objective here is to provide a very easy ways for users to see what the physics engine sees.The line renderer interface is fairly straightforward:
The most naive backend could simply draw the segment
[a, b]
using the given color. More elaborate backend way want to color things based on the way the object is rendered.The
color
given to this method is computed from a style which can be modified by the user:Here is an example of this debug-rendering: