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Drugs call parent on affect_ingest(), removes duplicate definition of affect_blood() #8145

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RikuTheKiller
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About The Pull Request

I started wondering why hyperzine doesn't work on ingest, well, here's why.

/drug/affect_ingest() was not calling parent, meaning the affect_blood() called in /reagent/affect_ingest() was not getting called.

There was also a duplicate definition of affect_blood() for whatever reason, so I removed that.

Why It's Good For The Game

Fixes a long-standing bug (3 years) and removes an useless piece of code.

Testing

Compiles, no other testing done.
This can't cause any new bugs.
...don't quote me on that.

Changelog

🆑
fix: Drugs work properly on ingest.
/:cl:

@RikuTheKiller RikuTheKiller marked this pull request as draft April 30, 2023 11:19
@Firefox13
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If you didn't test it it doesn't work

@RikuTheKiller
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If you didn't test it it doesn't work

Wrong, also, draft cause I decided on possibly porting the WHOLE tg metab system

@RikuTheKiller
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My brain is going to be so joever after this...

@RikuTheKiller
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Also this might be a bad PR to implement, it nerfs drugs hard

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3 participants