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Multistructure power requirement change #8315

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About The Pull Request

The bioreactor and biogenerator no longer require power to work, putting them inline with all other NeoTheology technology. (The biogenerator produces power, why did it need it to work?)

Why It's Good For The Game

Bugfix good

Testing

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Changelog

🆑
fix: bioreactor and biogenerator no longer need power
/:cl:

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I've been notified most other NT machines use power. Drafting this.

@Humonitarian Humonitarian marked this pull request as draft September 18, 2023 00:26
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