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feat: BaseGuildEmojiManager (#4934)
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Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com>
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vaporoxx and vladfrangu authored Nov 22, 2020
1 parent 12a096b commit 8d650a7
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Showing 6 changed files with 101 additions and 79 deletions.
1 change: 1 addition & 0 deletions esm/discord.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ export const {
UserFlags,
Util,
version,
BaseGuildEmojiManager,
ChannelManager,
GuildChannelManager,
GuildEmojiManager,
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4 changes: 2 additions & 2 deletions src/client/Client.js
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,8 @@ const ActionsManager = require('./actions/ActionsManager');
const ClientVoiceManager = require('./voice/ClientVoiceManager');
const WebSocketManager = require('./websocket/WebSocketManager');
const { Error, TypeError, RangeError } = require('../errors');
const BaseGuildEmojiManager = require('../managers/BaseGuildEmojiManager');
const ChannelManager = require('../managers/ChannelManager');
const GuildEmojiManager = require('../managers/GuildEmojiManager');
const GuildManager = require('../managers/GuildManager');
const UserManager = require('../managers/UserManager');
const ShardClientUtil = require('../sharding/ShardClientUtil');
Expand Down Expand Up @@ -170,7 +170,7 @@ class Client extends BaseClient {
* @readonly
*/
get emojis() {
const emojis = new GuildEmojiManager({ client: this });
const emojis = new BaseGuildEmojiManager(this);
for (const guild of this.guilds.cache.values()) {
if (guild.available) for (const emoji of guild.emojis.cache.values()) emojis.cache.set(emoji.id, emoji);
}
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1 change: 1 addition & 0 deletions src/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ module.exports = {
version: require('../package.json').version,

// Managers
BaseGuildEmojiManager: require('./managers/BaseGuildEmojiManager'),
ChannelManager: require('./managers/ChannelManager'),
GuildChannelManager: require('./managers/GuildChannelManager'),
GuildEmojiManager: require('./managers/GuildEmojiManager'),
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80 changes: 80 additions & 0 deletions src/managers/BaseGuildEmojiManager.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
'use strict';

const BaseManager = require('./BaseManager');
const GuildEmoji = require('../structures/GuildEmoji');
const ReactionEmoji = require('../structures/ReactionEmoji');
const { parseEmoji } = require('../util/Util');

/**
* Holds methods to resolve GuildEmojis and stores their cache.
* @extends {BaseManager}
*/
class BaseGuildEmojiManager extends BaseManager {
constructor(client, iterable) {
super(client, iterable, GuildEmoji);
}

/**
* The cache of GuildEmojis
* @type {Collection<Snowflake, GuildEmoji>}
* @name BaseGuildEmojiManager#cache
*/

/**
* Data that can be resolved into a GuildEmoji object. This can be:
* * A custom emoji ID
* * A GuildEmoji object
* * A ReactionEmoji object
* @typedef {Snowflake|GuildEmoji|ReactionEmoji} EmojiResolvable
*/

/**
* Resolves an EmojiResolvable to an Emoji object.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?GuildEmoji}
*/
resolve(emoji) {
if (emoji instanceof ReactionEmoji) return super.resolve(emoji.id);
return super.resolve(emoji);
}

/**
* Resolves an EmojiResolvable to an Emoji ID string.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?Snowflake}
*/
resolveID(emoji) {
if (emoji instanceof ReactionEmoji) return emoji.id;
return super.resolveID(emoji);
}

/**
* Data that can be resolved to give an emoji identifier. This can be:
* * The unicode representation of an emoji
* * The `<a:name:id>`, `<:name:id>`, `a:name:id` or `name:id` emoji identifier string of an emoji
* * An EmojiResolvable
* @typedef {string|EmojiResolvable} EmojiIdentifierResolvable
*/

/**
* Resolves an EmojiResolvable to an emoji identifier.
* @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve
* @returns {?string}
*/
resolveIdentifier(emoji) {
const emojiResolvable = this.resolve(emoji);
if (emojiResolvable) return emojiResolvable.identifier;
if (emoji instanceof ReactionEmoji) return emoji.identifier;
if (typeof emoji === 'string') {
const res = parseEmoji(emoji);
if (res && res.name.length) {
emoji = `${res.animated ? 'a:' : ''}${res.name}${res.id ? `:${res.id}` : ''}`;
}
if (!emoji.includes('%')) return encodeURIComponent(emoji);
return emoji;
}
return null;
}
}

module.exports = BaseGuildEmojiManager;
74 changes: 5 additions & 69 deletions src/managers/GuildEmojiManager.js
Original file line number Diff line number Diff line change
@@ -1,33 +1,25 @@
'use strict';

const BaseManager = require('./BaseManager');
const BaseGuildEmojiManager = require('./BaseGuildEmojiManager');
const { TypeError } = require('../errors');
const GuildEmoji = require('../structures/GuildEmoji');
const ReactionEmoji = require('../structures/ReactionEmoji');
const Collection = require('../util/Collection');
const DataResolver = require('../util/DataResolver');
const { parseEmoji } = require('../util/Util');

/**
* Manages API methods for GuildEmojis and stores their cache.
* @extends {BaseManager}
* @extends {BaseGuildEmojiManager}
*/
class GuildEmojiManager extends BaseManager {
class GuildEmojiManager extends BaseGuildEmojiManager {
constructor(guild, iterable) {
super(guild.client, iterable, GuildEmoji);
super(guild.client, iterable);

/**
* The guild this manager belongs to
* @type {Guild}
*/
this.guild = guild;
}

/**
* The cache of GuildEmojis
* @type {Collection<Snowflake, GuildEmoji>}
* @name GuildEmojiManager#cache
*/

add(data, cache) {
return super.add(data, cache, { extras: [this.guild] });
}
Expand Down Expand Up @@ -74,62 +66,6 @@ class GuildEmojiManager extends BaseManager {
.emojis.post({ data, reason })
.then(emoji => this.client.actions.GuildEmojiCreate.handle(this.guild, emoji).emoji);
}

/**
* Data that can be resolved into an GuildEmoji object. This can be:
* * A custom emoji ID
* * A GuildEmoji object
* * A ReactionEmoji object
* @typedef {Snowflake|GuildEmoji|ReactionEmoji} EmojiResolvable
*/

/**
* Resolves an EmojiResolvable to an Emoji object.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?GuildEmoji}
*/
resolve(emoji) {
if (emoji instanceof ReactionEmoji) return super.resolve(emoji.id);
return super.resolve(emoji);
}

/**
* Resolves an EmojiResolvable to an Emoji ID string.
* @param {EmojiResolvable} emoji The Emoji resolvable to identify
* @returns {?Snowflake}
*/
resolveID(emoji) {
if (emoji instanceof ReactionEmoji) return emoji.id;
return super.resolveID(emoji);
}

/**
* Data that can be resolved to give an emoji identifier. This can be:
* * The unicode representation of an emoji
* * The `<a:name:id>`, `<:name:id>`, `:name:id` or `a:name:id` emoji identifier string of an emoji
* * An EmojiResolvable
* @typedef {string|EmojiResolvable} EmojiIdentifierResolvable
*/

/**
* Resolves an EmojiResolvable to an emoji identifier.
* @param {EmojiIdentifierResolvable} emoji The emoji resolvable to resolve
* @returns {?string}
*/
resolveIdentifier(emoji) {
const emojiResolvable = this.resolve(emoji);
if (emojiResolvable) return emojiResolvable.identifier;
if (emoji instanceof ReactionEmoji) return emoji.identifier;
if (typeof emoji === 'string') {
const res = parseEmoji(emoji);
if (res && res.name.length) {
emoji = `${res.animated ? 'a:' : ''}${res.name}${res.id ? `:${res.id}` : ''}`;
}
if (!emoji.includes('%')) return encodeURIComponent(emoji);
else return emoji;
}
return null;
}
}

module.exports = GuildEmojiManager;
20 changes: 12 additions & 8 deletions typings/index.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@ declare module 'discord.js' {
private _validateOptions(options?: ClientOptions): void;

public channels: ChannelManager;
public readonly emojis: GuildEmojiManager;
public readonly emojis: BaseGuildEmojiManager;
public guilds: GuildManager;
public readyAt: Date | null;
public readonly readyTimestamp: number | null;
Expand Down Expand Up @@ -1870,11 +1870,6 @@ declare module 'discord.js' {

//#region Managers

export class ChannelManager extends BaseManager<Snowflake, Channel, ChannelResolvable> {
constructor(client: Client, iterable: Iterable<any>);
public fetch(id: Snowflake, cache?: boolean, force?: boolean): Promise<Channel>;
}

export abstract class BaseManager<K, Holds, R> {
constructor(client: Client, iterable: Iterable<any>, holds: Constructable<Holds>, cacheType: Collection<K, Holds>);
public holds: Constructable<Holds>;
Expand All @@ -1887,6 +1882,16 @@ declare module 'discord.js' {
public valueOf(): Collection<K, Holds>;
}

export class BaseGuildEmojiManager extends BaseManager<Snowflake, GuildEmoji, EmojiResolvable> {
constructor(client: Client, iterable?: Iterable<any>);
public resolveIdentifier(emoji: EmojiIdentifierResolvable): string | null;
}

export class ChannelManager extends BaseManager<Snowflake, Channel, ChannelResolvable> {
constructor(client: Client, iterable: Iterable<any>);
public fetch(id: Snowflake, cache?: boolean, force?: boolean): Promise<Channel>;
}

export class GuildChannelManager extends BaseManager<Snowflake, GuildChannel, GuildChannelResolvable> {
constructor(guild: Guild, iterable?: Iterable<any>);
public guild: Guild;
Expand All @@ -1899,15 +1904,14 @@ declare module 'discord.js' {
): Promise<TextChannel | VoiceChannel | CategoryChannel>;
}

export class GuildEmojiManager extends BaseManager<Snowflake, GuildEmoji, EmojiResolvable> {
export class GuildEmojiManager extends BaseGuildEmojiManager {
constructor(guild: Guild, iterable?: Iterable<any>);
public guild: Guild;
public create(
attachment: BufferResolvable | Base64Resolvable,
name: string,
options?: GuildEmojiCreateOptions,
): Promise<GuildEmoji>;
public resolveIdentifier(emoji: EmojiIdentifierResolvable): string | null;
}

export class GuildEmojiRoleManager {
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