This is a package with tools for Pybricks developers. For regular users we recommend the Pybricks Code web IDE.
This package contains both command line tools and a library to call equivalent operations from within a Python script.
pybricksdev
requires Python 3.8 or higher.
- For Windows, use the official Python installer or the Windows Store.
- For Mac, use the official Python installer or Homebrew (
brew install python@3.8
). - For Linux, use the distro provided
python3.8
or if not available, use a Python runtime version manager such as asdf or pyenv.
We recommend using pipx to run pybricksdev
as a command line tool. This
ensures that you are always running the latest version of pybricksdev
.
We also highly recommend installing pipx
using a package manager such as apt
,
brew
, etc. as suggested in the official pipx installation instructions.
Then use pipx
to run pybricksdev
:
pipx run pybricksdev ...
If you don't like typing pipx run ...
all of the time, you can install
pybrickdev
with:
pipx install pybricksdev
Then you can just type:
pybricksdev run ...
And check for updates with:
pipx upgrade pybricksdev
If you are using the Python Launcher for Windows (installed by default with
the official Python installer), then you will need to use py -3
instead
of python3
.
py -3 -m pip install --upgrade pip # ensure pip is up to date first
py -3 -m pip install pipx
py -3 -m pipx run pybricksdev ...
On Linux, udev
rules are needed to allow access via USB. The pybricksdev
command line tool contains a function to generate the required rules. Run the
following:
pipx run pybricksdev udev | sudo tee /etc/udev/rules.d/99-pybricksdev.rules
To install pybricksdev
as a library, we highly recommend using a virtual
environment for your project. Our tool of choice for this is poetry:
poetry env use python3.8
poetry add pybricksdev
Of course you can always use pip
as well:
pip install pybricksdev --pre
The following are some examples of how to use the pybricksdev
command line tool.
For additional info, run pybricksdev --help
.
Turn on the hub, and run:
pipx run pybricksdev flash <firmware.zip>
Replace <firmware.zip>
with the actual path to the firmware archive.
This compiles a MicroPython script and sends it to a hub with Pybricks firmware.
pipx run pybricksdev run --help
#
# ble connection examples:
#
# Run script on any Pybricks device
pipx run pybricksdev run ble demo/shortdemo.py
# Run script on the first device we find called Pybricks hub
pipx run pybricksdev run ble --name "Pybricks Hub" demo/shortdemo.py
# Run script on device with address 90:84:2B:4A:2B:75 (doesn't work on Mac)
pipx run pybricksdev run ble --name 90:84:2B:4A:2B:75 demo/shortdemo.py
#
# usb connection examples:
# NOTE: running programs via usb connection works for official LEGO firmwares only
# Run script on any Pybricks device
pipx run pybricksdev run usb demo/shortdemo.py
#
# Other connection examples:
#
# Run script on ev3dev at 192.168.0.102
pipx run pybricksdev run ssh --name 192.168.0.102 demo/shortdemo.py
This can be used to compile programs. Instead of also running them as above, it just prints the output on the screen instead.
pipx run pybricksdev compile demo/shortdemo.py
pipx run pybricksdev compile "print('Hello!'); print('world!');"
This is mainly intended for developers who want to quickly inspect the
contents of the .mpy
file. To get the actual file, just use mpy-cross
directly. We have used this tool in the past to test bare minimum MicroPython
ports that have neither a builtin compiler or any form of I/O yet. You can
paste the generated const uint8_t script[]
directly ito your C code.
https://docs.pybricks.com/projects/pybricksdev (work in progress)