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Add large mesh support and embedded textures

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@dmsurti dmsurti released this 02 Sep 17:53
· 48 commits to master since this release

Bug fixes

  • Large meshes are now loaded as we heap allocate scene buffers
  • Apply colors if exist for a material property
  • Use color and image objects instead of relying on file paths for material property

Features

  • Materials with embedded textures

Internal changes

  • Dependent static libs are 7z archives
  • Xcode Schemes updated to extract archives