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[util] Enable longMad for Tomb Raider Legend
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Since the enablement of invariant position by default the game suffers from white flickers on characters when you use the Next Generation Content option
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Blisto91 committed Jul 7, 2024
1 parent b2d89db commit fa53cb4
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/util/config/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -593,10 +593,12 @@ namespace dxvk {
/* Tomb Raider: Legend, Anniversary, Underworld *
* Read from a buffer created with: *
* D3DPOOL_DEFAULT, *
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer */
* D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY buffer. *
* Legend flickers with next gen content option. */
{ R"(\\(trl|tra|tru)\.exe$)", {{
{ "d3d9.cachedDynamicBuffers", "True" },
{ "d3d9.maxFrameRate", "60" },
{ "d3d9.longMad", "True" },
}} },
/* Everquest */
{ R"(\\eqgame\.exe$)", {{
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