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It would be useful if we were able to define the configuration properties through an environment variable (e.g: DXVK_CONFIG=dxgi.syncInterval=1,d3d11.samplerAnisotropy=16).
It would be easier and faster for testing and customizing than creating a dxvk.conf file for every game. Also for integrating with GUIs (Steam, Lutris, etc...)
The text was updated successfully, but these errors were encountered:
It would be useful if we were able to define the configuration properties through an environment variable (e.g:
DXVK_CONFIG=dxgi.syncInterval=1,d3d11.samplerAnisotropy=16
).It would be easier and faster for testing and customizing than creating a
dxvk.conf
file for every game. Also for integrating with GUIs (Steam, Lutris, etc...)The text was updated successfully, but these errors were encountered: