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Small RSGetViewports fix #1117

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10 changes: 4 additions & 6 deletions src/d3d11/d3d11_context.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2858,9 +2858,8 @@ namespace dxvk {
pViewports[i].MaxDepth = 0.0f;
}
}
}

*pNumViewports = m_state.rs.numViewports;
} else
*pNumViewports = m_state.rs.numViewports;
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else if (pNumViewports != nullptr) perhaps? Not in our best interests to crash from user data.

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Windows D3D11 also just crashes when you pass null for that.

}


Expand All @@ -2880,9 +2879,8 @@ namespace dxvk {
pRects[i].bottom = 0;
}
}
}

*pNumRects = m_state.rs.numScissors;
} else
*pNumRects = m_state.rs.numScissors;
}


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