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feat(katana): implement Arbitrary
trait for all db types
#2568
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kariy
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feat: implement
feat(katana): implement Oct 22, 2024
Arbitrary
trait for all db typesArbitrary
trait for all db types
Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## katana/simplify-in-memory-provider #2568 +/- ##
=====================================================================
Coverage ? 69.54%
=====================================================================
Files ? 401
Lines ? 50753
Branches ? 0
=====================================================================
Hits ? 35295
Misses ? 15458
Partials ? 0 ☔ View full report in Codecov by Sentry. |
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implement the [`Arbitray`](https://docs.rs/arbitrary/latest/arbitrary/trait.Arbitrary.html) trait for all types that are used in the database. this is for generating random values of all the database types. helpful for due to Rust's orphan rule, there are some types that we use from external crate (mainly `starknet-rs`) that don't implement the trait, so we can't directly derive it. to get around this, the simplest solution is to just own the types and define it ourselves. this approach requires that we do more marshalling between our primitives types to the rpc types (rpc we mostly use types from starknet-rs). which is not the most elegant solution. i think eventually we probably should not rely on external crate for our rpc types and maintain them ourselves for more flexibility (if the changes that we need cant be included upstream). the idea for this PR, is to use this for generating bunch of random values for all db types and use them in a benchmark. --- test db needs to be updated because of the we define the [`ExecutionResources`](https://github.com/dojoengine/dojo/blob/a4ee208b517daead41ac1a6b855af3abb03294c3/crates/katana/primitives/src/trace.rs#L12-L20) and it doesn't serde into the same format as the one we used before (from the [cairo-vm](https://github.com/dojoengine/dojo/blob/a4ee208b517daead41ac1a6b855af3abb03294c3/crates/katana/primitives/src/trace.rs#L12-L20)) i would prefer to keep the breaking serde, mainly because it doesnt de/serialize the `builtin_instance_counter` as raw strings of the builtin names. therefore more storage optimized. we're still using the builin name types from cairo-vm anyway so marshalling between them is straightforward as we dont need to convert the individual map entry. though this changes break the db format, as we already bumped it at #2560, and it hasnt been included in a release yet, theres no need to bump it again.
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implement the
Arbitray
trait for all types that are used in the database. this is for generating random values of all the database types. helpful fordue to Rust's orphan rule, there are some types that we use from external crate (mainly
starknet-rs
) that don't implement the trait, so we can't directly derive it. to get around this, the simplest solution is to just own the types and define it ourselves. this approach requires that we do more marshalling between our primitives types to the rpc types (rpc we mostly use types from starknet-rs). which is not the most elegant solution. i think eventually we probably should not rely on external crate for our rpc types and maintain them ourselves for more flexibility (if the changes that we need cant be included upstream).the idea for this PR, is to use this for generating bunch of random values for all db types and use them in a benchmark.
test db needs to be updated because of the we define the
ExecutionResources
and it doesn't serde into the same format as the one we used before (from the cairo-vm)i would prefer to keep the breaking serde, mainly because it doesnt de/serialize the
builtin_instance_counter
as raw strings of the builtin names. therefore more storage optimized. we're still using the builin name types from cairo-vm anyway so marshalling between them is straightforward as we dont need to convert the individual map entry.though this changes break the db format, as we already bumped it at #2560, and it hasnt been included in a release yet, theres no need to bump it again.