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Problem with appending objects to a georeferenced BlenderGIS 2.2.5 model. #560

Answered by blendermagic
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Solved! It turns out that the model origin was way off! The solution was to reset it, and to move the model to 0,0,0. I’m curious to know what determines the location of the origin. Is it the original GeoTIFF? I extracted it from a larger tile which may have caused the problem.

By the way….is there a limit to the number of images that BlenderGIS is able to mosaic? I am unable to export anything much above 10,000!

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