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Some issues regarding the transformation model in three to cannon #196

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rookiefishs opened this issue Aug 7, 2024 · 0 comments
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@rookiefishs
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  1. I have created multiple ShapeTypes MESH, they have no collision characteristics with each other
    2.ShapeType. Objects in the physical environment created by MESH can only have collision characteristics with Plane. If I set a ShapeType Box, So MESH will directly penetrate through it
    The above are the two problems I encountered when using three to Cannon. If you have time, thank you for answering and resolving them
    😁😁😁
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