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[Question] IInputContext + IWindow + GL #1225

Answered by Perksey
tilkinsc asked this question in Q&A

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It is illegal to create an input context for an uninitialized window due to internal state not being guaranteed. It needs to be after Initialize/Run

Likewise, it is illegal to call window.CreateOpenGL/GL.GetApi with an uninitialized window due to the state of IGLContextSource.Context not being guaranteed. However, you can call it any time after Initialize/Run.

Hope this helps.

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@tilkinsc

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Converted from issue

This discussion was converted from issue #1223 on January 15, 2023 10:53.