-
I'm creating some textures on a thread. Silk.NET.GLFW.GlfwException: 'NoContext: Cannot query entry point without a current OpenGL or OpenGL ES context' From what I know this is not the bug or anything like that. Most likely I need to implement multithreading in OpenGL, but idk how Any ways to fix it? I can't really find anyone experiencing this using Silk.NET |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
You cannot run GL commands on a thread that does not have a GL context, and in the examples case, there is no context on your own thread Theres not really a performant and easy way to do multithreading with OpenGL, so id recommend just doing it all on the main thread |
Beta Was this translation helpful? Give feedback.
You cannot run GL commands on a thread that does not have a GL context, and in the examples case, there is no context on your own thread
Theres not really a performant and easy way to do multithreading with OpenGL, so id recommend just doing it all on the main thread