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[build] produce multiple "flavors" of runtime packs (#9538)
Right now our runtime packs are all identical for each .NET "runtime", but we want to be able to produce different packs, such as: * Microsoft.Android.Runtime.Mono.35.android-arm * Microsoft.Android.Runtime.Mono.35.android-arm64 * Microsoft.Android.Runtime.Mono.35.android-x86 * Microsoft.Android.Runtime.Mono.35.android-x64 * Microsoft.Android.Runtime.NativeAOT.35.android-arm * Microsoft.Android.Runtime.NativeAOT.35.android-arm64 * Microsoft.Android.Runtime.NativeAOT.35.android-x86 * Microsoft.Android.Runtime.NativeAOT.35.android-x64 Currently, the contents of all these packs are identical, but this is an initial step to build multiple packs. The plan is for the workload to only install the "Mono" packs, and the "NativeAOT" packs can be restored via NuGet.
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