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Converge "KoreBuild" and Arcade #88
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@natemcmaster wrote a great list to get started. https://gist.github.com/natemcmaster/0ef23512c011b7ec09f25ad13a1d65e2 We should probably create an issue for each item noted and attach it to zenhub. |
I've opened some issues on aspnet/BuildTools for things we can do to start moving the needle on this.
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Thanks @natemcmaster |
We've started converting some repos to Arcade. As expected, we've run into lots of little issues. We're not done yet, but I'm going to start filing issues for the ones we think are important. First up, #1441 |
@natemcmaster - is this tracking issue (epic) providing any value for you guys? If not, I'll close it.... |
Today or Monday we are throwing the switch to make the Azure Pipelines build of aspnetcore the official one. That was step 3 of our 4 step plan to converge aspnet with Arcade. This issue represents the last step. Due to my pending paternity leave, I'm not planning to tackle this right away. @Eilon @dougbu might step in to help while I'm out, but if not, this will likely not happen until April or May. I expect we'll have to open a handful of smaller issues in order to get changes in to Arcade necessary to make AspNetCore work. We could use this as a meta-issue if you want, but I'll let you decide if it's useful. My team doesn't track issues in this repo or use ZenHub. |
Thanks @natemcmaster ! |
I've also opened dotnet/aspnetcore#7280 on our end to track and assign this work. I'm doing more costing exercises today for other infrastructure efforts, and I think converting to Arcade will be a prerequisite to enabling source-build for aspnetcore. |
It's been a long journey, but almost there. This will be resolved with dotnet/aspnetcore#11122 |
The way arcade builds, tests, packages, signs, and publishes must be directly usable by all repos in the stack. Among other things, it provides the following value:
This epic is considered complete when:
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