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Updates to enable PVP flow #13009
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Updates to enable PVP flow #13009
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IMO, both of these new dependencies should be live versions otherwise there is a significant disconnect between the repo level source-build and the production source-build.
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How can they be live dependencies when arcade gets built first? Or am I misunderstanding what is meant by live dependencies?
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By live dependency I mean there is a darc subscription to update it on a specific cadence to latest. In source-build it will pick up the version from previously-source-built.
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I don't think that's the right approach unless we think that the surface area is changing in such a way that it is likely to break when built against latest. This repo isn't taking advantage of new surface area.
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So I can better understand your viewpoint @mmitche, does .NET 9 change your viewpoint at all?
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Not at first glance. Let me think on it.
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I was just talking with @oleksandr-didyk and remembered why 6.0.0 (an SBRP) won't work for the repo source-build scenario. The Arcade components that reference Microsoft.Extensions.DependencyModel are loaded/used in downstream repos. When an SBRP is referenced an exception will be thrown. @oleksandr-didyk discovered this earlier in the runtime source-build leg. @mthalman discovered this in the product source-build which is why he is declaring this verion.details dependency is needed.