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Change default codename for arm32 when building rootfs #15075

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@kg kg commented Sep 11, 2024

May fix dotnet/runtime#107647. Not really sure what I'm doing, I don't know much about arcade.

To summarize, the default codename for arm32 is way too old for dotnet/runtime, so I think we should bump it forward far enough to get 64-bit time_t.

I haven't verified yet whether this is the correct way to fix this.

To double check:

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am11 commented Sep 12, 2024

This script and images produced are used in other places than runtime. We could just update the usage: dotnet/runtime#107647 (comment). Changing defaults per-arch brings another dimension to this, already-very-stateful-and-distasteful, script. 😁

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ARM64-to-ARM32 cross build is broken due to missing OPENSSL_gmtime
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