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Use SDK-style projects #471
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df2ffdf
Use SDK-style projects for linker and tests
sbomer b74ae7c
Clean up linker project file
sbomer 00ea6f1
Fix assembly title and description for illink
sbomer fe1938c
Fix debug and optimization info for illink configurations
sbomer e458007
Remove references to old illink solutions
sbomer 7f00a32
Update cecil submodule to latest mono/cecil
sbomer 59199d0
Fix typo
sbomer c36980c
Update cecil configurations in illink.sln
sbomer 784870a
Fix cecil strongname build failure with arcade
sbomer e894393
Remove unused configs from monolinker.sln
sbomer f1bca63
Set PublicKey and PublicKeyToken in cecil overrides
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,13 +1,27 @@ | ||
<Project> | ||
|
||
<!-- Cecil's Directory.Build.Props imports this file if it | ||
exists. We use it to import our own Directory.Build.props. --> | ||
<Import Project="$([MSBuild]::GetPathOfFileAbove('Directory.Build.props', '$(MSBuildThisFileDirectory)../'))" /> | ||
|
||
<PropertyGroup> | ||
<!-- Cecil sets PublicSign on windows, but we always want to | ||
PublicSign. --> | ||
<PublicSign>true</PublicSign> | ||
</PropertyGroup> | ||
|
||
<PropertyGroup Condition=" '$(ArcadeBuild)' == 'true' "> | ||
<!-- Work around | ||
https://github.com/dotnet/arcade/issues/2321. This disables | ||
arcade's selection of AssemblyOriginatorKeyFile based on the | ||
StrongNameKeyId, since we want to use cecil's key file. --> | ||
<StrongNameKeyId>CecilStrongNameKey</StrongNameKeyId> | ||
<!-- PublicKey and PublicKeyToken are only consumed by arcade's | ||
InternalsVisibleTo generator. We don't use this, but we set | ||
these properties anyway to avoid hitting an arcade check. --> | ||
<PublicKey>00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf</PublicKey> | ||
<PublicKeyToken>50cebf1cceb9d05e</PublicKeyToken> | ||
<NoWarn>$(NoWarn);0618</NoWarn> | ||
<!-- Signing properties from cecil are overridden by Arcade | ||
because cecil imports the .NET SDK (and hence Arcade) in a | ||
nonstandard way, so set them again here. --> | ||
<SignAssembly>true</SignAssembly> | ||
<PublicSign>true</PublicSign> | ||
<AssemblyOriginatorKeyFile>$(MSBuildThisFileDirectory)cecil/cecil.snk</AssemblyOriginatorKeyFile> | ||
</PropertyGroup> | ||
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||
</Project> | ||
</Project> |
Submodule cecil
updated
from 8629bf to 11c6cd
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Please don't modify the file here. It's submodule copy not actual location to make the changes
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The contents of this file are purely to adapt the cecil project to our build (our directory layout, our use of arcade), which is the intended purpose of this import in cecil: https://github.com/jbevain/cecil/blob/master/Directory.Build.props#L24. I don't think any of these modifications belong in the cecil project.