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GameController macOS xcode26.0 b2
Alex Soto edited this page Jun 24, 2025
·
1 revision
#GameController.framework
diff -ruN /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h
--- /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h 2025-05-24 22:42:04
+++ /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCButtonElement.h 2025-06-15 18:49:46
@@ -40,8 +40,7 @@
Some buttons feature load cells (also known as button force transducers)
capable of measuring applied mechanical force.
*/
-@property (readonly, nullable) id<GCLinearInput> forceInput;
-
+@property (readonly, nullable) id<GCLinearInput> forceInput API_AVAILABLE(macos(26.0), ios(26.0), tvos(26.0), visionos(26.0));
@end
diff -ruN /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSpatialAccessory.h /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSpatialAccessory.h
--- /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSpatialAccessory.h 2025-05-24 22:42:02
+++ /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GCSpatialAccessory.h 1969-12-31 19:00:00
@@ -1,13 +0,0 @@
-//
-// GCSpatialAccessory.h
-// GameController
-//
-// Copyright © 2025 Apple Inc. All rights reserved.
-//
-
-#import <Foundation/Foundation.h>
-
-#import <GameController/GCExtern.h>
-#import <GameController/GCDevice.h>
-
-
diff -ruN /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h
--- /Applications/Xcode_26.0.0-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h 2025-05-24 22:42:02
+++ /Applications/Xcode_26.0.0-beta2.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h 2025-06-15 18:49:44
@@ -69,7 +69,6 @@
#import <GameController/GCDirectionalGamepad.h>
#import <GameController/GCController.h>
-#import <GameController/GCSpatialAccessory.h>
#import <GameController/GCStylus.h>
#import <GameController/GCKeyboard.h>