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[controls] fix memory leak in
Window
Fixes: #10029 I could reproduce a memory leak by doing: App.Current.OpenWindow(new Window { Page = new ContentPage() }); I found that `App.Current._requestedWindows` just held onto every `Window` object forever. Note that we *can't* use `ConditionalWeakTable` here: https://learn.microsoft.com/dotnet/api/system.runtime.compilerservices.conditionalweaktable-2 After initially trying this, I added a test showing not to use it. The problem is if the `string` is GC'd the `Window` will be lost. We can use `Dictionary<string, WeakReference<Window>>` instead. The only other change I made was to use `Guid.ToString("n")` as it removes `{`, `}`, and `-` characters from the string. After these changes, I still found `Window` objects hanging around that appeared to be held onto by many other objects. Then I reviewed: void IWindow.Destroying() { SendWindowDisppearing(); Destroying?.Invoke(this, EventArgs.Empty); OnDestroying(); Application?.RemoveWindow(this); // This wasn't here! Handler?.DisconnectHandler(); } It appears that upon `Window`'s closing, we didn't have any code that "disconnected" the MAUI handler. After this change, I could see `Window` objects properly go away. I added a unit test as well.
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