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src/Controls/docs/Microsoft.Maui.Controls.Internals/GIFBitmap.xml
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<Type Name="GIFBitmap" FullName="Microsoft.Maui.Controls.Internals.GIFBitmap"> | ||
<TypeSignature Language="C#" Value="public class GIFBitmap" /> | ||
<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit GIFBitmap extends System.Object" /> | ||
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.Internals.GIFBitmap" /> | ||
<TypeSignature Language="F#" Value="type GIFBitmap = class" /> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<Base> | ||
<BaseTypeName>System.Object</BaseTypeName> | ||
</Base> | ||
<Interfaces /> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
<Members> | ||
<Member MemberName="BackgroundColor"> | ||
<MemberSignature Language="C#" Value="public int BackgroundColor { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int32 BackgroundColor" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.BackgroundColor" /> | ||
<MemberSignature Language="F#" Value="member this.BackgroundColor : int" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.BackgroundColor" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int32</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="Bounds"> | ||
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Internals.GIFBitmap.Rect Bounds { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Controls.Internals.GIFBitmap/Rect Bounds" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.Bounds" /> | ||
<MemberSignature Language="F#" Value="member this.Bounds : Microsoft.Maui.Controls.Internals.GIFBitmap.Rect" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.Bounds" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>Microsoft.Maui.Controls.Internals.GIFBitmap+Rect</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="ColorTable"> | ||
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Internals.GIFColorTable ColorTable { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Maui.Controls.Internals.GIFColorTable ColorTable" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.ColorTable" /> | ||
<MemberSignature Language="F#" Value="member this.ColorTable : Microsoft.Maui.Controls.Internals.GIFColorTable" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.ColorTable" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>Microsoft.Maui.Controls.Internals.GIFColorTable</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="CreateBitmapAsync"> | ||
<MemberSignature Language="C#" Value="public static System.Threading.Tasks.Task<Microsoft.Maui.Controls.Internals.GIFBitmap> CreateBitmapAsync (Microsoft.Maui.Controls.Internals.GIFDecoderStreamReader stream, Microsoft.Maui.Controls.Internals.GIFHeader header, Microsoft.Maui.Controls.Internals.GIFBitmapDecoder decoder, Microsoft.Maui.Controls.Internals.GIFBitmap previousBitmap, bool ignoreImageData = false);" /> | ||
<MemberSignature Language="ILAsm" Value=".method public static hidebysig class System.Threading.Tasks.Task`1<class Microsoft.Maui.Controls.Internals.GIFBitmap> CreateBitmapAsync(class Microsoft.Maui.Controls.Internals.GIFDecoderStreamReader stream, class Microsoft.Maui.Controls.Internals.GIFHeader header, class Microsoft.Maui.Controls.Internals.GIFBitmapDecoder decoder, class Microsoft.Maui.Controls.Internals.GIFBitmap previousBitmap, bool ignoreImageData) cil managed" /> | ||
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.Internals.GIFBitmap.CreateBitmapAsync(Microsoft.Maui.Controls.Internals.GIFDecoderStreamReader,Microsoft.Maui.Controls.Internals.GIFHeader,Microsoft.Maui.Controls.Internals.GIFBitmapDecoder,Microsoft.Maui.Controls.Internals.GIFBitmap,System.Boolean)" /> | ||
<MemberSignature Language="F#" Value="static member CreateBitmapAsync : Microsoft.Maui.Controls.Internals.GIFDecoderStreamReader * Microsoft.Maui.Controls.Internals.GIFHeader * Microsoft.Maui.Controls.Internals.GIFBitmapDecoder * Microsoft.Maui.Controls.Internals.GIFBitmap * bool -> System.Threading.Tasks.Task<Microsoft.Maui.Controls.Internals.GIFBitmap>" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.CreateBitmapAsync (stream, header, decoder, previousBitmap, ignoreImageData)" /> | ||
<MemberType>Method</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Threading.Tasks.Task<Microsoft.Maui.Controls.Internals.GIFBitmap></ReturnType> | ||
</ReturnValue> | ||
<Parameters> | ||
<Parameter Name="stream" Type="Microsoft.Maui.Controls.Internals.GIFDecoderStreamReader" /> | ||
<Parameter Name="header" Type="Microsoft.Maui.Controls.Internals.GIFHeader" /> | ||
<Parameter Name="decoder" Type="Microsoft.Maui.Controls.Internals.GIFBitmapDecoder" /> | ||
<Parameter Name="previousBitmap" Type="Microsoft.Maui.Controls.Internals.GIFBitmap" /> | ||
<Parameter Name="ignoreImageData" Type="System.Boolean" /> | ||
</Parameters> | ||
<Docs> | ||
<param name="stream">To be added.</param> | ||
<param name="header">To be added.</param> | ||
<param name="decoder">To be added.</param> | ||
<param name="previousBitmap">To be added.</param> | ||
<param name="ignoreImageData">To be added.</param> | ||
<summary>To be added.</summary> | ||
<returns>To be added.</returns> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="Data"> | ||
<MemberSignature Language="C#" Value="public int[] Data { get; set; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int32[] Data" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.Data" /> | ||
<MemberSignature Language="F#" Value="member this.Data : int[] with get, set" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.Data" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int32[]</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="DataPosition"> | ||
<MemberSignature Language="C#" Value="public long DataPosition { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int64 DataPosition" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.DataPosition" /> | ||
<MemberSignature Language="F#" Value="member this.DataPosition : int64" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.DataPosition" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int64</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="Delay"> | ||
<MemberSignature Language="C#" Value="public int Delay { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int32 Delay" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.Delay" /> | ||
<MemberSignature Language="F#" Value="member this.Delay : int" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.Delay" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int32</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="Dispose"> | ||
<MemberSignature Language="C#" Value="public Microsoft.Maui.Controls.Internals.GIFBitmap.DisposeMethod Dispose { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance valuetype Microsoft.Maui.Controls.Internals.GIFBitmap/DisposeMethod Dispose" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.Dispose" /> | ||
<MemberSignature Language="F#" Value="member this.Dispose : Microsoft.Maui.Controls.Internals.GIFBitmap.DisposeMethod" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.Dispose" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>Microsoft.Maui.Controls.Internals.GIFBitmap+DisposeMethod</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="IsInterlaced"> | ||
<MemberSignature Language="C#" Value="public bool IsInterlaced { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance bool IsInterlaced" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.IsInterlaced" /> | ||
<MemberSignature Language="F#" Value="member this.IsInterlaced : bool" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.IsInterlaced" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Boolean</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="IsTransparent"> | ||
<MemberSignature Language="C#" Value="public bool IsTransparent { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance bool IsTransparent" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.IsTransparent" /> | ||
<MemberSignature Language="F#" Value="member this.IsTransparent : bool" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.IsTransparent" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Boolean</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="LoopCount"> | ||
<MemberSignature Language="C#" Value="public int LoopCount { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int32 LoopCount" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.LoopCount" /> | ||
<MemberSignature Language="F#" Value="member this.LoopCount : int" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.LoopCount" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int32</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
<Member MemberName="TransparencyIndex"> | ||
<MemberSignature Language="C#" Value="public int TransparencyIndex { get; }" /> | ||
<MemberSignature Language="ILAsm" Value=".property instance int32 TransparencyIndex" /> | ||
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.Internals.GIFBitmap.TransparencyIndex" /> | ||
<MemberSignature Language="F#" Value="member this.TransparencyIndex : int" Usage="Microsoft.Maui.Controls.Internals.GIFBitmap.TransparencyIndex" /> | ||
<MemberType>Property</MemberType> | ||
<AssemblyInfo> | ||
<AssemblyName>Microsoft.Maui.Controls.Core</AssemblyName> | ||
<AssemblyVersion>2.0.0.0</AssemblyVersion> | ||
</AssemblyInfo> | ||
<ReturnValue> | ||
<ReturnType>System.Int32</ReturnType> | ||
</ReturnValue> | ||
<Docs> | ||
<summary>To be added.</summary> | ||
<value>To be added.</value> | ||
<remarks>To be added.</remarks> | ||
</Docs> | ||
</Member> | ||
</Members> | ||
</Type> |
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