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[android] call PlatformContentViewGroup.postInvalidate()
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#24222
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Context: dotnet#23991 @chabiss's sample app is running a lot of GCs: [riodictablemaui] Explicit concurrent copying GC freed 933(127KB) AllocSpace objects, 31(4092KB) LOS objects, 49% free, 4423KB/8846KB, paused 1.328ms,169us total 33.513ms [riodictablemaui] Explicit concurrent copying GC freed 722(46KB) AllocSpace objects, 0(0B) LOS objects, 49% free, 4581KB/9162KB, paused 1.856ms,170us total 14.835ms [riodictablemaui] Explicit concurrent copying GC freed 641(43KB) AllocSpace objects, 1(108KB) LOS objects, 49% free, 4525KB/9050KB, paused 1.420ms,176us total 14.112ms [riodictablemaui] Explicit concurrent copying GC freed 619(41KB) AllocSpace objects, 0(0B) LOS objects, 49% free, 4579KB/9158KB, paused 1.263ms,173us total 13.825ms ... many many more lines This doesn't seem like a normal amount of GCs for a simple app like this. Attaching Android Studio's allocation profiler, I can see a significant amount of allocations at: com.microsoft.maui.PlatformContentViewGroup.setHasClip() Allocations: 35,906 Deallocations: 143 Total Count: 35,763 Shallow Size: 2,288,832 The call to `postInvalidate()` is running *a lot*, and this causes: * A layout cycle * `android.os.Message` to be allocated * etc. etc. I think we can simply check if `hasClip` has changed, and only call `postInvalidate()` if it has.
jonathanpeppers
added
t/perf
The issue affects performance (runtime speed, memory usage, startup time, etc.) (sub: perf)
platform/android 🤖
labels
Aug 13, 2024
I was testing this change with a public async Task RefreshView()
{
if (this.IsRefreshing)
{
return;
}
Console.WriteLine($"RefreshView starting");
var sw = new System.Diagnostics.Stopwatch();
sw.Start();
this.IsRefreshing = true;
PeriodicTableDataModel dataModel = await this.GetDataModelAsync();
if(dataModel != null)
{
var observable = new ObservableCollection<ElementViewModel>();
foreach(var element in dataModel.Elements)
{
observable.Add(new ElementViewModel(element));
}
this.Elements = observable;
OnPropertyChanged(nameof(Elements));
}
this.IsRefreshing = false;
sw.Stop();
Console.WriteLine($"RefreshView took {sw.ElapsedMilliseconds} ms");
} Before it was around 17 seconds debugging on a Pixel 7, with this change it's:
Using dotnet/maui/main, I see some log messages like this, so there might be other things we can improve:
|
/azp run |
Azure Pipelines successfully started running 3 pipeline(s). |
mattleibow
approved these changes
Aug 14, 2024
samhouts
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This may be available in a nightly release!
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This may be available in a nightly release!
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Aug 27, 2024
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fixed-in-net8.0-nightly
This may be available in a nightly release!
fixed-in-net9.0-nightly
This may be available in a nightly release!
platform/android 🤖
t/perf
The issue affects performance (runtime speed, memory usage, startup time, etc.) (sub: perf)
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Context: #23991
@chabiss's sample app is running a lot of GCs:
This doesn't seem like a normal amount of GCs for a simple app like this.
Attaching Android Studio's allocation profiler, I can see a significant amount of allocations at:
The call to
postInvalidate()
is running a lot, and this causes:A layout cycle
android.os.Message
to be allocatedetc. etc.
I think we can simply check if
hasClip
has changed, and only callpostInvalidate()
if it has.