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Enable sending activation to dispatch queue threads (#102887)
* Enable sending activation to dispatch queue threads Until recently, it was not possible to send activation signal to Apple dispatch queue threads using pthread_kill. So in case a .NET code was running on such a thread, it could end up blocking runtime suspension in some cases. Recently, Apple has implemented a new API to enable sending specific signals to the dispatch queues, the dispatch_allow_send_signals. This change adds a call to that API to the PAL initialization code. * Workaround until CI can switch to newer xcode * Add unmasking activation signal on foreign threads The added coreclr test has revealed that while the signal could be sent now, the inject_activation_handler was not being invoked on the dispatch queue thread. The problem was that all signals are masked by default there. * Add test to verify the fix The test verifies that .NET code running on a dispatch queue thread in a tight loop can get the activation injected. * Fix build break * The test should be Apple only * Build the native part of the test on Apple only * Fix reverse polarity assert in nativeaot * Change usage of libdispatch to libSystem * Make sure the testing is performed only on OS that supports the new API * Add RequiresProcessIsolation for CLRTestTargetUnsupported
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# The test is valid only on Apple | ||
if (CLR_CMAKE_TARGET_APPLE) | ||
include_directories(${INC_PLATFORM_DIR}) | ||
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add_library(nativetest102887 SHARED nativetest102887.cpp) | ||
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# add the install targets | ||
install (TARGETS nativetest102887 DESTINATION bin) | ||
endif () |
27 changes: 27 additions & 0 deletions
27
src/tests/Regressions/coreclr/GitHub_102887/nativetest102887.cpp
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// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
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#include <platformdefines.h> | ||
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#include <dlfcn.h> | ||
#include <dispatch/dispatch.h> | ||
#include <dispatch/queue.h> | ||
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extern "C" DLL_EXPORT void StartDispatchQueueThread(void (*work)(void* args)) | ||
{ | ||
dispatch_queue_global_t q = dispatch_get_global_queue(QOS_CLASS_UTILITY, 0); | ||
dispatch_async_f(q, NULL, work); | ||
} | ||
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extern "C" DLL_EXPORT bool SupportsSendingSignalsToDispatchQueueThread() | ||
{ | ||
void *libSystem = dlopen("/usr/lib/libSystem.dylib", RTLD_LAZY); | ||
bool result = false; | ||
if (libSystem != NULL) | ||
{ | ||
int (*dispatch_allow_send_signals_ptr)(int) = (int (*)(int))dlsym(libSystem, "dispatch_allow_send_signals"); | ||
result = (dispatch_allow_send_signals_ptr != NULL); | ||
} | ||
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return result; | ||
} |
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// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
using System; | ||
using System.Runtime.InteropServices; | ||
using System.Threading; | ||
using Xunit; | ||
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public class Test102887 | ||
{ | ||
delegate void DispatchQueueWork(IntPtr args); | ||
[DllImport("nativetest102887")] | ||
private static extern void StartDispatchQueueThread(DispatchQueueWork start); | ||
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[DllImport("nativetest102887")] | ||
[return: MarshalAs(UnmanagedType.Bool)] | ||
private static extern bool SupportsSendingSignalsToDispatchQueueThread(); | ||
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static volatile int s_cnt; | ||
static ManualResetEvent s_workStarted = new ManualResetEvent(false); | ||
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private static void RunOnDispatchQueueThread(IntPtr args) | ||
{ | ||
s_workStarted.Set(); | ||
while (true) | ||
{ | ||
s_cnt++; | ||
} | ||
} | ||
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[Fact] | ||
public static void TestEntryPoint() | ||
{ | ||
// Skip the test if the current OS doesn't support sending signals to the dispatch queue threads | ||
if (SupportsSendingSignalsToDispatchQueueThread()) | ||
{ | ||
Console.WriteLine("Sending signals to dispatch queue thread is supported, testing it now"); | ||
StartDispatchQueueThread(RunOnDispatchQueueThread); | ||
s_workStarted.WaitOne(); | ||
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for (int i = 0; i < 100; i++) | ||
{ | ||
GC.Collect(2); | ||
} | ||
} | ||
} | ||
} | ||
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17
src/tests/Regressions/coreclr/GitHub_102887/test102887.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<PropertyGroup> | ||
<!-- Needed for CLRTestTargetUnsupported --> | ||
<RequiresProcessIsolation>true</RequiresProcessIsolation> | ||
<CLRTestTargetUnsupported Condition="'$(TargetsOSX)' != 'true' and '$(TargetsAppleMobile)' != 'true'">true</CLRTestTargetUnsupported> | ||
<CLRTestPriority>1</CLRTestPriority> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="test102887.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="$(TestSourceDir)Common/CoreCLRTestLibrary/CoreCLRTestLibrary.csproj" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<CMakeProjectReference Include="CMakeLists.txt" /> | ||
</ItemGroup> | ||
</Project> |