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It appears to me that the field
gc_heap::heap_hard_limit
is also used as a heuristic to determine generation to condemn. If we set it to 1, the heuristic would think we are going to run out of memory and keep triggering gen 2 GC.This change approximates the
heap_hard_limit
value by adding the individual object heaps. This is an approximation because we discounted the memory that would be used for the auxiliary structures (such as the card table)@dotnet/gc