game theme franchise: "That Time I Got Reincarnated as a Slime". Isekai Fantasy Adventure World with Endings.
This is ASCII CLI Text-based Adventure "Tensura Idle RPG" game. Written in C# and .NET framework.
-
current: Version 1.0 Released.
- go to Release page on GitHub repo or click at this release link
- download archive file PaintDrying_v1 in format .zip or .rar
- run .exe file (without deleting other files in archived file)
- Type options like 1... and Enter to choose it.
There is some list of idea
- Ability/Skills
- apply Clean Code and Architecture: OOP, SOLID, Patterns, ECS, MVC, Dependency Injection, State pattern
- scaling to Telegram/Discord Bots, Web, Engine, WPF
- refactoring into modular structure and OOP
- Stats
- Map
- Movement
- Enemies
- Battle
- Potions
- Shop
- NPC
- Boss Fight
- Add information about game and demo to README
- Release v1 game-executable to GitHub
- Auto Battle
- Refactore Harded Code
- Migrate project to .NET 7.0 version
- Class, Attribute, Method, Constructor, Object, Instance, Garbage Collector
- Static classes, methods, attributes and etc
- Operator Overloading
- Inheritance, base
- Encapsulation, Getter and Setters
- Polymorphism, virtual, override
- Abstract, abstract class
- Interface
- .NET Framework 4.7.2
- Visual Studio or
dotnet
in cli
- Clone this repos:
git clone https://github.com/dotpep/ascii-cli-idle-rpg.git
- Open project solution
project_name.sln
- Build and run application (CTRL + F5, in Visual Studio) or:
- Change directory to this
cd /project_name_folder
dotnet run
This project is licensed under the MIT License.