Lite::Command provides an API for building simple and complex command based service objects.
Add this line to your application's Gemfile:
gem 'lite-command'
And then execute:
$ bundle
Or install it yourself as:
$ gem install lite-command
- Configuration
- Usage
- Execution
- Context
- States
- Statuses
- Hooks
- Children
- Sequences
- Results
- Examples
- Generator
rails g lite:command:install
will generate the following file in your application root:
config/initalizers/lite_command.rb
Lite::Command.configure do |config|
config.raise_dynamic_faults = true
end
Defining a command is as simple as inheriting the base class and adding a call
method
to a command object (required).
class DecryptSecretMessage < Lite::Command::Base
def call
if invalid_magic_numbers?
invalid!("Invalid crypto message")
else
context.decrypted_message = SecretMessage.decrypt(context.encrypted_message)
end
end
private
def invalid_magic_numbers?
# Some logic...
end
end
Tip
You should treat all command as emphemeral objects, so you should think about making all of your domain logic private and leaving the default command API is exposed.
Executing a command can be done as an instance or class call. It returns the command instance in a frozen state. These will never call will never raise an execption, but will be kept track of in its internal state.
DecryptSecretMessage.call(...)
# - or -
DecryptSecretMessage.new(...).call
# On success, fault or exception:
#=> <DecryptSecretMessage ...>
Tip
Class calls is the prefered format due to its readability. Read the Disable Instance Calls section on how to prevent instance style calls.
Commands can be called with a !
bang method to raise a Lite::Command::Fault
or the
original StandardError
based exceptions.
DecryptSecretMessage.call!(...)
# - or -
DecryptSecretMessage.new(...).call!
# On success:
#=> <DecryptSecretMessage ...>
# On fault:
#=> raises Lite::Command::Fault
# On exception:
#=> raises StandardError
Sometimes its suitable to raise the offending soft call command fault later
in a call stack. Use the raise!
method to reraise the fault or original
error (if they differ). original: false
is the default.
cmd = DecryptSecretMessage.call(...)
Apm.track_stat("DecryptSecretMessage.called")
# other stuff...
# On success:
cmd.raise! #=> nil
# On fault:
cmd.raise!(original: false) #=> raises Lite::Command::Fault
cmd.raise!(original: true) #=> raises Lite::Command::Fault
# On exception:
cmd.raise!(original: false) #=> raises Lite::Command::Error
cmd.raise!(original: true) #=> raises StandardError
# Access the exception objects directly
cmd.original_exception #=> <StandardError ...>
cmd.command_exception #=> <Lite::Command::Error ...>
Dynamic faults are custom faults named after your command. This is especially helpful for catching + running custom logic or filtering out specific exceptions from your APM service.
class DecryptSecretMessage < Lite::Command::Base
def call
fail!("Some failure")
end
private
# Disable raising dynamic faults on a per command basis.
# The `raise_dynamic_faults` configuration option must be
# enabled for this method to have any affect.
def raise_dynamic_faults?
false
end
end
DecryptSecretMessage.call!(...)
#=> raises DecryptSecretMessage::Failure
Accessing the call arguments can be done through its internal context. It can be used as internal storage to be accessed by it self and any of its children commands.
Note
Attributes that do NOT exist on the context will return nil
.
class DecryptSecretMessage < Lite::Command::Base
def call
# `ctx` is an alias to `context`
context.decrypted_message = SecretMessage.decrypt(ctx.encrypted_message)
end
end
cmd = DecryptSecretMessage.call(encrypted_message: "a22j3nkenjk2ne2")
cmd.context.decrypted_message #=> "Hello World"
cmd.ctx.fake_message #=> nil
Delegate methods for a cleaner command setup by declaring required
and
optional
arguments. required
only verifies that argument was pass to the
context or can be called via defined method or another delegated method.
Is an :if
or :unless
callable option on a required
delegation evaluates
to false, it will be delegated as an optional
attribute.
class DecryptSecretMessage < Lite::Command::Base
required :user, :encrypted_message
required :secret_key, from: :user
required :algo, :algo_detector, if: :signed_in?
optional :version
def call
context.decrypted_message = SecretMessage.decrypt(
encrypted_message,
decryption_key: ENV["DECRYPT_KEY"],
algo: algo,
version: version || 2
)
end
private
def algo_detector
@algo_detector ||= AlgoDetector.new(encrypted_message)
end
def signed_in?
ctx.user.signed_in?
end
end
# With valid options:
cmd = DecryptSecretMessage.call(user: user, encrypted_message: "ll23k2j3kcms", version: 9)
cmd.status #=> "success"
cmd.context.decrypted_message #=> "Hola Mundo"
# With invalid options:
cmd = DecryptSecretMessage.call
cmd.status #=> "invalid"
cmd.reason #=> "Encrypted message is a required argument. User is an undefined argument..."
cmd.metadata #=> {
#=> user: ["is a required argument", "is an undefined argument"],
#=> encrypted_message: ["is a required argument"]
#=> }
The full power of active model valdations is available to validate any and all delegated arguments.
class DecryptSecretMessage < Lite::Command::Base
required :encrypted_message
optional :version
validates :encrypted_message, length: 10..999
validates :version, inclusion: { in: %w[v1 v3 v8], allow_blank: true }
validate :validate_decrypt_magic_numbers
def call
context.decrypted_message = SecretMessage.decrypt(encrypted_message)
end
private
def validate_decrypt_magic_numbers
return if encrypted_message.starts_with?("~x01~")
errors.add(:encrypted_message, :invalid, message: "has invalid magic numbers")
end
end
# With valid options:
cmd = DecryptSecretMessage.call(encrypted_message: "ll23k2j3kcms", version: "v1")
cmd.status #=> "success"
cmd.context.decrypted_message #=> "Hola Mundo"
# With invalid options:
cmd = DecryptSecretMessage.call(encrypted_message: "idk", version: "v23")
cmd.status #=> "invalid"
cmd.reason #=> "Encrypted message is too short (minimum is 10 character). Encrypted message has invalid magic numbers. Version is not included in list."
cmd.metadata #=> {
#=> user: ["is not included in list"],
#=> encrypted_message: ["is too short (minimum is 10 character)", "has invalid magic numbers"]
#=> }
state
represents the condition of all the code command should execute.
Status | Description |
---|---|
pending |
Command objects that have been initialized. |
executing |
Command objects that are actively executing code. |
complete |
Command objects that executed to completion without fault/exception. |
interrupted |
Command objects that could NOT be executed to completion due to a fault/exception. |
Caution
States are automatically transitioned and should NEVER be altered manually.
cmd = DecryptSecretMessage.call
cmd.state #=> "complete"
cmd.pending? #=> false
cmd.executing? #=> false
cmd.complete? #=> true
cmd.interrupted? #=> false
# `complete` or `interrupted`
cmd.executed?
status
represents the state of the domain logic executed via the call
method.
A status of success
is returned even if the command has NOT been executed.
Status | Description |
---|---|
success |
Call execution completed without fault/exception. |
noop |
Fault to skip completion of call execution early for an unsatisfied condition where proceeding is pointless. |
invalid |
Fault to stop call execution due to missing, bad, or corrupt data. |
failure |
Fault to stop call execution due to an unsatisfied condition where it blocks proceeding any further. |
error |
Fault to stop call execution due to a thrown StandardError based exception. |
Important
Each fault status has a setter method ending in !
that invokes a matching fault procedure.
Metadata may also be passed to enrich your fault response.
class DecryptSecretMessage < Lite::Command::Base
def call
if context.encrypted_message.empty?
noop!("No message to decrypt")
elsif context.encrypted_message.start_with?("== womp")
invalid!("Invalid message start value", metadata: { i18n: "gb.invalid_start_value" })
elsif context.encrypted_message.algo?(OldAlgo)
failure!("Unsafe encryption algo detected")
else
context.decrypted_message = SecretMessage.decrypt(ctx.encrypted_message)
end
rescue CryptoError => e
Apm.report_error(e)
error!("Failed decryption due to: #{e}", original_exception: e)
end
end
cmd = DecryptSecretMessage.call(encrypted_message: "2jk3hjeh2hj2jh")
cmd.status #=> "invalid"
cmd.reason #=> "Invalid message start value"
cmd.metadata #=> { i18n: "gb.invalid_start_value" }
cmd.success? #=> false
cmd.noop? #=> false
cmd.invalid? #=> true
cmd.invalid?("Other reason") #=> false
cmd.failure? #=> false
cmd.error? #=> false
# `success` or `noop`
cmd.ok? #=> false
cmd.ok?("Other reason") #=> false
# NOT `success`
cmd.fault? #=> true
cmd.fault?("Other reason") #=> false
# `invalid` or `failure` or `error`
cmd.bad? #=> true
cmd.bad?("Other reason") #=> false
Use hooks to run arbituary code at transition points and on finalized internals. All hooks are ran in the order they are defined. Hooks types can be defined multiple times. Hooks are ran in the following order:
1. after_initialize
2. before_execution
3. before_validation
4. after_validation
5. on_executing
6. on_[success, noop, invalid, failure, error]
7. on_[complete, interrupted]
8. after_execution
Define before and after callbacks to call around execution.
class DecryptSecretMessage < Lite::Command::Base
after_initialize :some_method
before_validation :some_method
after_validation :some_method
before_execution :some_method
after_execution :some_method
def call
# ...
end
end
Define one or more callbacks that are called after execution for specific statuses.
class DecryptSecretMessage < Lite::Command::Base
on_success :some_method
on_noop :some_method
on_invalid :some_method
on_failure :some_method
on_error :some_method
def call
# ...
end
end
Define one or more callbacks that are called during transitions between states.
class DecryptSecretMessage < Lite::Command::Base
on_pending :some_method
on_executing :some_method
on_complete :some_method
on_interrupted :some_method
def call
# ...
end
end
When building complex commands, its best that you pass the parents context to the
child command (unless neccessary) so that it gains automated indexing and the
parents cmd_id
.
class DecryptSecretMessage < Lite::Command::Base
def call
context.merge!(decryption_key: ENV["DECRYPT_KEY"])
ValidateSecretMessage.call(context)
end
end
Throwing faults allows you to bubble up child faults up to the parent. Use it to create
branches within your logic and create clean tracing of your command results. You can use
throw!
as a catch-all or any of the bang status method failure!
. Any reason
and
metadata
will be bubbled up from the original fault.
class DecryptSecretMessage < Lite::Command::Base
def call
context.merge!(decryption_key: ENV["DECRYPT_KEY"])
cmd = ValidateSecretMessage.call(context)
if cmd.invalid?("Invalid magic numbers")
failure!(cmd) # Manually throw a specific fault
elsif command.fault?
throw!(cmd) # Automatically throws a matching fault
else
context.decrypted_message = SecretMessage.decrypt(ctx.encrypted_message)
end
end
end
A sequence is a command that calls commands in a linear fashion. This is useful for composing multiple steps into one call.
Note
Sequences only stop processing on invalid
, failure
, and error
faults. This is due to the the idea the noop
performs no work,
so its no different than just passing the context forward. To change
this behavior, just override the ok?
method with you logic, eg: just success
Warning
Do NOT define a call method in this class. The sequence logic is automatically defined by the sequence class.
class ProcessCheckout < Lite::Command::Sequence
required :user
step FinalizeInvoice
step ChargeCard, if: :card_available?
step SendConfirmationEmail, SendConfirmationText
step NotifyWarehouse, unless: proc { ctx.invoice.fullfilled_by_amazon? }
# Do NOT define a call method.
private
def card_available?
user.has_card?
end
end
seq = ProcessCheckout.call(...)
# <ProcessCheckout ...>
During any point in the lifecyle of a command, to_hash
can be called to dump out
the current values. The index
value is auto-incremented and the cmd_id
is static
when its passed to child commands. This helps with debugging and logging.
command = DecryptSecretMessage.call(...)
command.to_hash #=> {
#=> index: 1,
#=> cmd_id: "018c2b95-b764-7615-a924-cc5b910ed1e5",
#=> command: "FailureCommand",
#=> outcome: "failure",
#=> state: "interrupted",
#=> status: "failure",
#=> reason: "Command stopped due to some failure",
#=> metadata: {
#=> errors: { name: ["is too short"] },
#=> i18n_key: "command.failure"
#=> },
#=> caused_by: 3,
#=> caused_exception: "[ChildCommand::Failure] something is wrong from within",
#=> thrown_by: 2,
#=> thrown_exception: "[FailureCommand::Failure] something is wrong from within",
#=> runtime: 0.0123
#=> }
class DecryptSecretMessage < Lite::Command::Base
private_class_method :new
def call
# ...
end
end
DecryptSecretMessage.new(...).call
#=> raise NoMethodError
rails g command NAME
will generate the following file:
app/commands/[NAME]_command.rb
If a ApplicationCommand
file in the app/commands
directory is available, the
generator will create file that inherit from ApplicationCommand
if not it will
fallback to Lite::Command::Base
.
After checking out the repo, run bin/setup
to install dependencies. Then, run rake spec
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and tags, and push the .gem
file to rubygems.org.
Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/lite-command. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
The gem is available as open source under the terms of the MIT License.
Everyone interacting in the Lite::Command project’s codebases, issue trackers, chat rooms and mailing lists is expected to follow the code of conduct.