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Craft Nitro

Nitro is a speedy local development environment that’s tuned for Craft CMS, powered by Docker.

Learn more at craftcms.com/docs/nitro.


Building from Source

If you’d like to build Nitro directly from source to test a PR or unreleased feature, you’ll need go and make in order to build a CLI binary for your OS.

If you’re on macOS running Homebrew and the Apple developer tools that come with Xcode, it should be quick and straightforward:

  1. Run brew install golang.
  2. Check out this repository and cd /path/to/your/checkout.
  3. Run make local.

Nitro’s dependencies will be downloaded automatically, and the built binary will be moved to /usr/local/bin/nitro.

Make sure that’s exactly what you see when you run which nitro:

$ which nitro
/usr/local/bin/nitro

If you installed Nitro with Homebrew, you might need to run brew unlink nitro so that the system uses the freshly-built binary instead. (To go back to using the Homebrew Nitro binary, use brew link --overwrite nitro.)

Testing Docker Images

Nitro will pull Docker images that have been released. If you also need to test Docker changes, you’ll want to build those as well:

  1. Delete Nitro’s site and proxy containers.
  2. Check out https://github.com/craftcms/docker.
  3. From the Docker project checkout, run make setup and make build. (It’ll take a while*.)

    💡 You only need to run make setup once locally even if you run make build again later.

  4. If you’re testing the latest Nitro proxy image, cd to your Nitro project checkout and run make docker to build images from the local Dockerfile.
  5. Run export NITRO_DEVELOPMENT=true in your terminal or add it to your shell profile so Nitro knows which images to pull.
  6. In the same terminal session you used for the previous step, run nitro apply.

*: This will build everything for each architecture. If you’d rather, you can build containers individually for amd64 by running make local PHP_VERSION=X, substituting X for the version of a single PHP image you’d like to build.

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