Skip to content

Commit

Permalink
version 4.1.2-62
Browse files Browse the repository at this point in the history
  • Loading branch information
dulvui committed Aug 12, 2024
1 parent 58ba1a2 commit 4a64b32
Show file tree
Hide file tree
Showing 10 changed files with 14 additions and 9 deletions.
3 changes: 3 additions & 0 deletions ROADMAP.md
Original file line number Diff line number Diff line change
Expand Up @@ -43,5 +43,8 @@ List of features that are currently worked on.
## Done
Features/issues that are added/solved in specific version

- 4.1.2
- laod correct level when using level selector screen

- 4.1.1
- 4.1.0 bugs: Keeps reverting to default ball when selecting "next" - https://github.com/dulvui/ball2box/issues/16
4 changes: 2 additions & 2 deletions fdroid/export_presets.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -30,8 +30,8 @@ keystore/release=""
keystore/release_user=""
keystore/release_password=""
one_click_deploy/clear_previous_install=false
version/code=61
version/name="4.1.1"
version/code=62
version/name="4.1.2"
package/unique_name="com.simondalvai.ball2box"
package/name="Ball2Box"
package/signed=false
Expand Down
Binary file modified game/assets/i18n/UltimateTossi18n.de.translation
Binary file not shown.
Binary file modified game/assets/i18n/UltimateTossi18n.en.translation
Binary file not shown.
Binary file modified game/assets/i18n/UltimateTossi18n.es.translation
Binary file not shown.
Binary file modified game/assets/i18n/UltimateTossi18n.it.translation
Binary file not shown.
11 changes: 6 additions & 5 deletions game/src/levels/base-level/LevelBase.gd
Original file line number Diff line number Diff line change
Expand Up @@ -94,11 +94,12 @@ func _on_Shop_back() -> void:


func _on_Shop_select() -> void:
# menu animations
shop.hide()
animation_player.play("GoToMenu")
ball_setup()
get_tree().paused = false
# menu animations broken, since new level needs to be loaded
# shop.hide()
# animation_player.play("GoToMenu")
# ball_setup()
# get_tree().paused = false
get_tree().change_scene("res://src/levels/Level%s.tscn"%str(Global.current_level))


func ball_setup() -> void:
Expand Down
2 changes: 1 addition & 1 deletion metadata/en-US/changelogs/61.txt
Original file line number Diff line number Diff line change
@@ -1 +1 @@
- fix always yellow ball bug on reset or level change
- fix always yellow ball bug on reset or level change
1 change: 1 addition & 0 deletions metadata/en-US/changelogs/62.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
- laod correct level when using level selector screen
2 changes: 1 addition & 1 deletion version
Original file line number Diff line number Diff line change
@@ -1 +1 @@
4.1.1-61
4.1.2-62

0 comments on commit 4a64b32

Please sign in to comment.