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resolve conflicts
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SergeyShorokhov committed Jan 16, 2020
1 parent bad3024 commit f2d29a8
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3 changes: 0 additions & 3 deletions README.md
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Expand Up @@ -88,11 +88,8 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_buy_anywhere | 0 | 0 | 3 | When set, players can buy anywhere, not only in buyzones.<br/> `0` disabled.<br/>`1` both teams <br/>`2` only Terrorists team <br/>`3` only CT team |
| mp_give_player_c4 | 1 | 0 | 1 | Whether this map should spawn a C4 bomb for a player or not.<br/> `0` disabled<br/>`1` enabled |
| mp_weapons_allow_map_placed | 1 | 0 | 1 | When set, map weapons (located on the floor by map) will be shown.<br/> `0` hide all map weapons.<br/>`1` enabled<br/>`NOTE`: Effect will work after round restart. |
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| mp_dying_time | 3.0 | 0.0 | - | Time for switch to free observing after death.<br/>`0` disabled (instant view switch).<br/>`>0.00001` - time delay to start spectate.<br/>`NOTE`: The countdown starts when the player’s death animation is finished.|
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| mp_fadetoblack | 0 | 0 | 2 | Observer's screen will fade to black on kill event or permanent.<br/> `0` No fade.<br/>`1` Fade to black and won't be able to watch anybody.<br/>`2` fade to black only on kill moment. |
>>>>>>> master
</details>

## How to install zBot for CS 1.6?
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4 changes: 1 addition & 3 deletions dist/game.cfg
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Expand Up @@ -375,20 +375,18 @@ mp_give_player_c4 1
// Default value: "1"
mp_weapons_allow_map_placed 1
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// Time for switch to free observing after death.
// NOTE: The countdown starts when the player’s death animation is finished.
// 0 - disabled (instant view switch)
// >0.00001 - time delay to start spectate
//
// Default value: "3.0"
mp_dying_time 3.0
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// Observer's screen will fade to black on kill event or permanent.
// 0 - No fade
// 1 - Fade to black and won't be able to watch anybody
// 2 - fade to black only on kill moment.
//
// Default value: "0"
mp_fadetoblack 0
>>>>>>> master

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