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Added soime debugging info about instances code
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To be able to find IDs of the missing instances
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easly1989 committed Feb 21, 2018
1 parent d539fc1 commit 3623e39
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion DFAssist/FFXIVPacketHandler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -287,7 +287,7 @@ private static void HandleMessage(int pid, byte[] message, ref State state)

state = State.MATCHED;

Logger.Success("l-queue-matched ", Data.GetInstance(code).Name);
Logger.Success("l-queue-matched ", code);
FireEvent(pid, EventType.MATCH_ALERT, new int[] { roulette, code });
}
}
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2 changes: 1 addition & 1 deletion DFAssist/MainControl.cs
Original file line number Diff line number Diff line change
Expand Up @@ -627,7 +627,7 @@ private void PostToToastWindowsNotificationIfNeeded(string server, EventType eve
if (_isDutyAlertEnabled)
{
var title = head + (args[0] != 0 ? GetRouletteName(args[0]) : Localization.GetText("app-name"));
ToastWindowNotification(title, ">> " + GetInstanceName(args[1]));
ToastWindowNotification(title, ">> [Code: " + args[1] + "]" + GetInstanceName(args[1]));
}

break;
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