Skip to content

Commit

Permalink
Fix Lethal Company data folder
Browse files Browse the repository at this point in the history
Update the documentation about where the setting is currently used.
  • Loading branch information
anttimaki committed May 28, 2024
1 parent 9760786 commit a48d7e6
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 2 deletions.
3 changes: 2 additions & 1 deletion docs/Adding a game.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,8 @@
- **ExeName**
- An array of different executable names (for all platforms). For `StorePlatform` types such as `OTHER` and `STEAM_DIRECT` then the first found executable is used and called when the game is launched.
- **DataFolderName**
- Only relevant for Mono (C#) Unity games. Only used for the `Preloader Fix` in the manager settings.
- Required for Unreal games relying on unreal-shimloader.
- Relevant for Mono (C#) Unity games, which use it for the `Preloader Fix` in the manager settings.
- **TsUrl**
- The Thunderstore API endpoint for the listing.
- **ExclusionsUrl**
Expand Down
2 changes: 1 addition & 1 deletion src/model/game/GameManager.ts
Original file line number Diff line number Diff line change
Expand Up @@ -547,7 +547,7 @@ export default class GameManager {
GameSelectionDisplayMode.VISIBLE, GameInstanceType.GAME, PackageLoader.BEPINEX, ["cs2"]),

new Game("Lethal Company", "LethalCompany", "LethalCompany",
"Lethal Company", ["Lethal Company.exe"], "LethalCompany_Data",
"Lethal Company", ["Lethal Company.exe"], "Lethal Company_Data",
"https://thunderstore.io/c/lethal-company/api/v1/package/", EXCLUSIONS,
[new StorePlatformMetadata(StorePlatform.STEAM, "1966720")], "LethalCompany.png",
GameSelectionDisplayMode.VISIBLE, GameInstanceType.GAME, PackageLoader.BEPINEX, ["lc"]),
Expand Down

0 comments on commit a48d7e6

Please sign in to comment.