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Add MSVC to CI, change to MSVC for ES2 builds as well, and make retention configurable at 30 days #1455

Add MSVC to CI, change to MSVC for ES2 builds as well, and make retention configurable at 30 days

Add MSVC to CI, change to MSVC for ES2 builds as well, and make retention configurable at 30 days #1455

Workflow file for this run

name: CMake
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
# The number of days to retain artifacts
RETENTION_DAYS: 30
jobs:
build-linux:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y libsdl2-dev
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: edge-classic-linux
path: |
${{github.workspace}}/autoload
${{github.workspace}}/edge_base
${{github.workspace}}/edge_defs
${{github.workspace}}/edge_fixes
${{github.workspace}}/soundfont
${{github.workspace}}/edge-classic
retention-days: ${{env.RETENTION_DAYS}}
build-msys:
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
steps:
- uses: actions/checkout@v2
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
update: false
msystem: mingw32
install: >-
git
make
ninja
pacboy: >-
toolchain:p
cmake:p
SDL2:p
- name: Configure CMake
run: cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -G"MSYS Makefiles"
- name: Build MSVC
run: cmake --build build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: edge-classic-msys2
path: |
autoload
edge_base
edge_defs
edge_fixes
soundfont
edge-classic.exe
*.dll
retention-days: ${{env.RETENTION_DAYS}}
build-msvc-es2:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Configure CMake
run: mkdir build && cd build && cmake .. -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DEDGE_GL_ES2=ON -G"Visual Studio 17 2022"
- name: Build MSVC GLES2
run: cmake --build build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: edge-classic-msvc
path: |
autoload
edge_base
edge_defs
edge_fixes
soundfont
edge-classic.exe
*.dll
retention-days: ${{env.RETENTION_DAYS}}
build-msvc:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- name: Configure CMake
run: mkdir build && cd build && cmake .. -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -G"Visual Studio 17 2022"
- name: Build
run: cmake --build build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: edge-classic-msvc
path: |
autoload
edge_base
edge_defs
edge_fixes
soundfont
edge-classic.exe
*.dll
retention-days: ${{env.RETENTION_DAYS}}
build-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
brew install sdl2
cp ${{github.workspace}}/cmake/i_sdlinc_macos_ci.h ${{github.workspace}}/source_files/edge/i_sdlinc.h
cp ${{github.workspace}}/cmake/epi_sdl_macos_ci.h ${{github.workspace}}/source_files/epi/epi_sdl.h
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- uses: actions/upload-artifact@v3
with:
name: edge-classic-macos
path: |
${{github.workspace}}/autoload
${{github.workspace}}/edge_base
${{github.workspace}}/edge_defs
${{github.workspace}}/edge_fixes
${{github.workspace}}/soundfont
${{github.workspace}}/edge-classic
retention-days: ${{env.RETENTION_DAYS}}