Skip to content

Google Protocol Buffers tools (C code generator).

License

Notifications You must be signed in to change notification settings

eerimoq/pbtools

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

nala

About

Google Protocol Buffers tools in Python 3.6+.

  • C source code generator.
  • proto3 language parser.

Known limitations:

  • Options, services (gRPC) and reserved fields are ignored.
  • Public imports are not implemented.

Project homepage: https://github.com/eerimoq/pbtools

Documentation: https://pbtools.readthedocs.io

Installation

pip install pbtools

C source code design

The C source code is designed with the following in mind:

  • Clean and easy to use API.
  • No malloc/free. Uses a workspace/arena for memory allocations.
  • Fast encoding and decoding.
  • Small memory footprint.
  • Thread safety.

Known limitations:

  • char must be 8 bits.

ToDo:

  • Make map easier to use. Only one allocation should be needed before encoding, not one per sub-message item.

Memory management

A workspace, or arena, is used to allocate memory when encoding and decoding messages. For simplicity, allocated memory can't be freed, which puts restrictions on how a message can be modified between encodings (if one want to do that). Scalar value type fields (ints, strings, bytes, etc.) can be modified, but the length of repeated fields can't.

Scalar Value Types

Protobuf scalar value types are mapped to C types as shown in the table below.

Protubuf Type C Type
double double
float float
int32 int32_t
int64 int64_t
uint32 uint32_t
uint64 uint64_t
sint32 int32_t
sint64 int64_t
fixed32 int32_t
fixed64 int64_t
sfixed32 int32_t
sfixed64 int64_t
bool bool
string char *
bytes struct { uint8_t *buf_p, size_t size }

Message

A message is a struct in C.

For example, let's create a protocol specification.

syntax = "proto3";

package foo;

message Bar {
    bool v1 = 1;
}

message Fie {
    int32 v2 = 1;
    Bar v3 = 2;
}

One struct is generated per message.

struct foo_bar_t {
    bool v1;
};

struct foo_fie_t {
    int32_t v2;
    struct foo_bar_t *v3_p;
};

The sub-message v3 has to be allocated before encoding and checked if NULL after decoding.

struct foo_fie_t *fie_p;

/* Encode. */
fie_p = foo_fie_new(...);
fie_p->v2 = 5;
foo_fie_v3_alloc(fie_p);
fie_p->v3_p->v1 = true;
foo_fie_encode(fie_p, ...);

/* Decode. */
fie_p = foo_fie_new(...);
foo_fie_decode(fie_p, ...);

printf("%d\n", fie_p->v2);

if (fie_p->v3_p != NULL) {
    printf("%d\n", fie_p->v3_p->v1);
}

Oneof

A oneof is an enum (the choice) and a union in C.

For example, let's create a protocol specification.

syntax = "proto3";

package foo;

message Bar {
    oneof fie {
        int32 v1 = 1;
        bool v2 = 2;
    };
}

One enum and one struct is generated per oneof.

enum foo_bar_fie_e {
    foo_bar_fie_none_e = 0,
    foo_bar_fie_v1_e = 1,
    foo_bar_fie_v2_e = 2
};

struct foo_bar_t {
    enum foo_bar_fie_choice_e fie;
    union {
        int32_t v1;
        bool v2;
    };
};

The generated code can encode and decode messages. Call _<field>_init() or _<field>_alloc() to select which oneof field to encode. Use the enum to check which oneof field was decoded (if any).

struct foo_bar_t *bar_p;

/* Encode with choice v1. */
bar_p = foo_bar_new(...);
foo_bar_v1_init(bar_p);
bar_p->v1 = -2;
foo_bar_encode(bar_p, ...);

/* Decode. */
bar_p = foo_bar_new(...);
foo_bar_decode(bar_p, ...);

switch (bar_p->fie) {

case foo_bar_fie_none_e:
    printf("Not present.\n");
    break;

case foo_bar_fie_v1_e:
    printf("%d\n", bar_p->v1);
    break;

case foo_bar_fie_v2_e:
    printf("%d\n", bar_p->v2);
    break;

default:
    printf("Can not happen.\n");
    break;
}

Benchmark

See benchmark for a benchmark of a few C/C++ protobuf libraries.

Example usage

C source code

In this example we use the simple proto-file hello_world.proto.

syntax = "proto3";

package hello_world;

message Foo {
    int32 bar = 1;
}

Generate C source code from the proto-file.

$ pbtools generate_c_source examples/hello_world/hello_world.proto

See hello_world.h and hello_world.c for the contents of the generated files.

We'll use the generated types and functions below.

struct hello_world_foo_t {
   struct pbtools_message_base_t base;
   int32_t bar;
};

struct hello_world_foo_t *hello_world_foo_new(
    void *workspace_p,
    size_t size);

int hello_world_foo_encode(
    struct hello_world_foo_t *self_p,
    void *encoded_p,
    size_t size);

int hello_world_foo_decode(
    struct hello_world_foo_t *self_p,
    const uint8_t *encoded_p,
    size_t size);

Encode and decode the Foo-message in main.c.

#include <stdio.h>
#include "hello_world.h"

int main(int argc, const char *argv[])
{
    int size;
    uint8_t workspace[64];
    uint8_t encoded[16];
    struct hello_world_foo_t *foo_p;

    /* Encode. */
    foo_p = hello_world_foo_new(&workspace[0], sizeof(workspace));

    if (foo_p == NULL) {
        return (1);
    }

    foo_p->bar = 78;
    size = hello_world_foo_encode(foo_p, &encoded[0], sizeof(encoded));

    if (size < 0) {
        return (2);
    }

    printf("Successfully encoded Foo into %d bytes.\n", size);

    /* Decode. */
    foo_p = hello_world_foo_new(&workspace[0], sizeof(workspace));

    if (foo_p == NULL) {
        return (3);
    }

    size = hello_world_foo_decode(foo_p, &encoded[0], size);

    if (size < 0) {
        return (4);
    }

    printf("Successfully decoded %d bytes into Foo.\n", size);
    printf("Foo.bar: %d\n", foo_p->bar);

    return (0);
}

Build and run the program.

$ gcc -I lib/include main.c hello_world.c lib/src/pbtools.c -o main
$ ./main
Successfully encoded Foo into 2 bytes.
Successfully decoded 2 bytes into Foo.
Foo.bar: 78

See examples/hello_world for all files used in this example.

Command line tool

The generate C source subcommand

Below is an example of how to generate C source code from a proto-file.

$ pbtools generate_c_source examples/address_book/address_book.proto

See address_book.h and address_book.c for the contents of the generated files.