QudUX 2.0 is the successor to the original QudUX mod for Caves of Qud. It has been completely re-written from the ground up.
All features can now be individually toggled on or off in the Options menu.
- Mark legendary creatures in your journal through Look or interaction menu.
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- And view their recorded faction relationships in the journal entry.
- You can also batch mark all legendaries you know about on the current screen.
- Find village quest givers more easily (conversation
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) - Ask traders when they'll restock in a lore-friendly dialog
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- Choose any sprite for your character - during character creation, by keybind, or by wish.
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- "During character creation" workflow no longer supported at the current time. May be added back later.
- Manage inventory in a revamped text console UI inventory screen
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- Rearrage item categories on different tabs
- View item value-per-pound with a button toggle
- Do your cooking in brand new text console UI cooking screens
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- Brand new UI for Choose ingredients to cook with
- Brand new UI for Cook from a recipe
- See ability descriptions and willpower-adjusted cooldown details for all activated abilities on the abilities screen
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- This only works in "classic" UI mode. The game's "modern" ability UI has been significantly improved since this feature was added.
- Disable auto-pickup for specific items through item interaction menu, such as ape pelts or HE Missiles
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- Get particle text indicators when you're blocked at a zone border or when you've paused before entering deep/dangerous liquids
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- Optionally, prevent pulsed field magnets from ripping your items away. This option is off by default.
The mod can be installed directly from this repository by downloading the code and following these mod installation instructions.
It is also available on the Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1804499742
QudUX 2.0 now relies primarily on Harmony injection to make its modifications, which is a far simpler (and more performant) framework than the Unity MonoBehavior polling that was previously used. Caves of Qud supports Harmony injection natively; Harmony is packaged with the game executable.
- Automatically track visited locations in your journal (green checkmark or grey questionmark)
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- (base game now has this feature built-in)
- Preview your builds in a revamped text console UI build library
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- Enjoy a unique, dedicated sprite for arrows
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- A sprite was added to the base game for this